Comments
698 totalIn wild this seems extremely easy to activate. With only a greater healing potion and a Light of the Naaru you can finish it. That's only 5-mana investment to complete a quest, with cards that are already good on their …
I think that this would be fairly easy to code and bug-free if Blizzard went the simplified route and only allowed users to choose one already existing Tavern Brawl ruleset to their new gamemode (and any combination of sets and …
It seems like the main issue with this idea is the possibility of very few players existing in each ruleset, but I think that there's a way to get around that. What if you could create your own rulesets and …
Do y'all think Hearthstone should have a Creative mode in which players could create their own game modes (with certain sets, some card bans, and maybe some Tavern Brawl rules), similar to how it's done in other games such as …
I think this would work better as a third game mode that is intended for long-time players who want a meta that changes as fast as possible. The sets valid for the game mode should change every month. The developers …
I think this version would make Baku Decks actually interesting decks instead of normal decks with cards of lower powerlevel and an overpowered Hero Power
@Ali Radicali
I didn't mean the quest Hero Power, rewards, I meant the alternate Hero Powers that were only available in the Dalaran Heist Solo content. For example, if you played odd paladin you would be given the choice …
I think we should focus more on what kind of changes would be interesting instead of how likely a change is, especially given how Team 5 has been changing the rules up lately (take the Boomsday buffs for example)
I just had another cool idea for how Baku could be changed (although this might make her too strong). What if instead of giving you an upgraded Hero Power she lets you choose one of the alternate Hero Powers from …
@Yusuke
I think that Genn wouldn't be overpowered if it worked like Raza, but I don't see why it should be changed. The only real difference is that you could have a 1-Mana upgraded Hero Power with Justicar or …
Another change that could work is if they said 'Start of turn three" instead of "Start of game", but that might be a little too weird of a change.
What I was thinking of initially was finding a way to make Genn and Baku decks slower so that they focus more on the cool things you can do with an upgraded Hero Power (like odd mage or combos with …
I think Genn and Baku should be mildly nerfed so that they aren't as powerful in the Wild format. I propose that instead of upgrading your Hero Power or making it cost 1 at the beginning of the game, they …
I agree, it would be cool to see if Inspire could be viable if the cards that had it weren't severely underpowered
If you compare Miracle to something like doomsayer you see that only Miracle:1 would really work, as if you had 2 turns to kill a doomsayer it would never survive.
I like the idea of this, but I wonder if your Keywords are really necessary. With Buried you could just say "Battlecry: go dormant for 3 turns, then awaken this and draw 3 Cards", and Miracle seems like it would …
I mostly agree with your changes, but personally, I would prefer Mass Dispell from Priest being buffed. If it was three or even two mana it would be played, and it would create an interesting situation by forcing players to …
I predict that the Hearthstone Team will support Thief Priest as a new archetype in the next expansion. For one, they have already printed multiple Legendaries for this archetype, including Talanji and Madame Lazul. Plus, one of the Boomsday cards …