DarkFrostX
LV.11Old God Fanatic
Comments
1,228 totalI wish this would have been the dual class with Demon Hunter, to make [card]Pit Lord[/card] a bit more relevant.
Good Stats for the cost and great effect, specially with things like [card]Restless Mummy[/card]
Looks good in either zoo or big demons for warlock.
Also looks good for a midrange DH.
I really like it, if you don't want to give your opponent cards, you need to try to play this without outcast, in difference than other outcast cards, but maybe they have a full hand and now you DO want …
I like it, even though I don't play totem shaman it seems like solid support for that archetype.
At least you can attack with it and have 2, not like The Fist of Ra-den.
It seems nice. Kinda reminds me of [card]The Fist of Ra-Den[/card].
At least if has high HP for its value.
I like that this has high HP but I since it has a high cost for what it does when you play it I don't think it will end up being included in spell mage.
Same thought, also the general cards that need to be removed right away are always powerful.
Interesting enough I'm not sure this would be used in current aggro decks, I think what they are always looking for is ways to do more damage or get more resourses that deal damage to the face.
However, this is …
Does someone know if the effect from the spellburst takes effect before the spell's effect? For example I play [card]Holy Nova[/card] and they have a board with 2/2s, do I get a 2/2 before they are wiped?
Yes, but also [card]Disciplinarian Gandling[/card] looks more like a warlock card than a priest card. Maybe all of theset will always weight more on 1 class than the other.
Strong card for Warlock decks but I don't see a place at all in Priest decks.
[card]The Soularium[/card] went away too soon!
[card]Renew[/card] is looking better and better everyday
Same thought, seems good as an aggro card, but it's not flashy at all.
I find for 7 mana a lack of damage even though it does leave you a bit a board.
But even when adding thalnos, and that would cost 9 mana ignoring skull, there is not much to add for spell …
A normal weapon damage is around 3 for aggro decks, which makes this a 4 mana 7/7 drop approximately and that is really good.