DarkFrostXOld God Fanatic 8301229 PostsJoined 07/26/2019
Posted 3 years, 11 months ago
1 mana deals 2 is like common value, now, this can do more than that with 1 or 2 beast or be used with Unleash the Hounds for example to "Shield Slam" a big minion instead of having to hit it with all the hounds. Good card.
DarkFrostXOld God Fanatic 8301229 PostsJoined 07/26/2019
Posted 3 years, 11 months ago
I guess it is good for token buff? I don't know, I think druid does not use more than 3 cards for token generation and buff and this seems to need more spells for being good. 3/5 stars for me.
DarkFrostXOld God Fanatic 8301229 PostsJoined 07/26/2019
Posted 3 years, 11 months ago
Good stats and effect, good card overall. When I started playing this deck I got more into it because a friend told me to use the duest I have to make 2 Piloted Shredder which I put in all my decks, and since the drops are random it always generated different minions which made the matches different. So yeah, I love this kind of cards.
DarkFrostXOld God Fanatic 8301229 PostsJoined 07/26/2019
Posted 3 years, 11 months ago
It's not a bad card, but it is slow, and if you draw it after a lot of you cards that would generate a bunch of minions then you still need to wait to generate more.
DarkFrostXOld God Fanatic 8301229 PostsJoined 07/26/2019
Posted 3 years, 11 months ago
This is really good since you will always get it in the outcast position, the problem is if you draw Skull of Gul'dan when you can't cast it and don't tell me you won't run Skull of Gul'dan because I won't believe it.
DarkFrostXOld God Fanatic 8301229 PostsJoined 07/26/2019
Posted 3 years, 11 months ago
Good value for the cost, my only problem is that it is too similar to animal companion, I would have prefer different minions with different abilities, like posion, lifeasteal and deathrattle, or whatever.
DarkFrostXOld God Fanatic 8301229 PostsJoined 07/26/2019
Posted 3 years, 11 months ago
It's not bad, but needs spell damage support, if you don't have it on the field that means investing more mana and let's say you play a 2 mana spell power and this, then you could have just played Power of Creation
DarkFrostXOld God Fanatic 8301229 PostsJoined 07/26/2019
Posted 3 years, 11 months ago
Buff your spells by a minion you choose, and because of the discount the discover mana cost wasn't an investment? Amazing, also as others mention, there not many spell power minions and in both classes ones that have it are the primes. This card seems pretty good.
DarkFrostXOld God Fanatic 8301229 PostsJoined 07/26/2019
Posted 3 years, 11 months ago
In DH you will mostly hit by 2 with your hero power, so this by itself seems powerful. I'm not quite sure about the ability, seems to do more good than bad but still it is a weird ability.
1 mana deals 2 is like common value, now, this can do more than that with 1 or 2 beast or be used with Unleash the Hounds for example to "Shield Slam" a big minion instead of having to hit it with all the hounds. Good card.
Strong as hell, specially with all the new 1 mana spells added.
An egg than can attack? oh boy.
Also the art is great for the effect.
With some luck Alleycat will still be played in decks that don't have handbuffs just for being too cute.
I guess it is good for token buff? I don't know, I think druid does not use more than 3 cards for token generation and buff and this seems to need more spells for being good. 3/5 stars for me.
You can also drop 5 mana value in turn 6 if needed.
This card is incredible, works well with early ramp and in most cases the draw effect will trigger (or tigger (?)
Good stats and effect, good card overall.
When I started playing this deck I got more into it because a friend told me to use the duest I have to make 2 Piloted Shredder which I put in all my decks, and since the drops are random it always generated different minions which made the matches different.
So yeah, I love this kind of cards.
It's not a bad card, but it is slow, and if you draw it after a lot of you cards that would generate a bunch of minions then you still need to wait to generate more.
Meh card, there are way more powerful options to place in a deck, may have been better if it were a demon.
This is really good since you will always get it in the outcast position, the problem is if you draw Skull of Gul'dan when you can't cast it and don't tell me you won't run Skull of Gul'dan because I won't believe it.
I like that this can be a support card for Control DH, I know this doesn't exist but that hasn't stopped me for trying for both standard and wild.
At least it only hits minions, I don't know, I don't think this will see play in constructed.
Good value for the cost, my only problem is that it is too similar to animal companion, I would have prefer different minions with different abilities, like posion, lifeasteal and deathrattle, or whatever.
It's not bad, but needs spell damage support, if you don't have it on the field that means investing more mana and let's say you play a 2 mana spell power and this, then you could have just played Power of Creation
Good value overall, even if you don't plan to buff the wyrns, and if your opponent doesn't know if you will or not buff them they are still a threat.
Buff your spells by a minion you choose, and because of the discount the discover mana cost wasn't an investment?
Amazing, also as others mention, there not many spell power minions and in both classes ones that have it are the primes. This card seems pretty good.
In DH you will mostly hit by 2 with your hero power, so this by itself seems powerful.
I'm not quite sure about the ability, seems to do more good than bad but still it is a weird ability.
I don't see a place for this in any deck, even wild. I don't want to sound bad but I hope I don't open this.
Glad to see support for big demon DH, although I don't think this is the kind of the demons the deck needs.