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economicaooc

Lv.7
1,945 / 2,500 XP
Joined March 2020 464 posts 2,445 XP 460 achievement pts

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462 total
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New Rogue Spell - Ambush

Is a 2 mana Cobra playable? I would say maybe, and this is slightly better than that. If the opponent attacks to test the secret before playing a minion, you can get some good early advantage out of this.

5 years, 11 months ago
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New Rogue Spell - Bamboozle

Assuming that this optimally translates to giving the minion +3/+3, this is probably less disruptive than it looks. Minions in constructed are typically the top percentile of efficient minions, so random ones that cost (3) more are often less superior …

5 years, 11 months ago
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New Rogue Minion - Greyheart Sage

3/3 + draw 2 is a pretty great deal if you can pull it off. Doable, but stealth-heavy decks will probably run into problems finding enough good cards to round out the list.

5 years, 11 months ago
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New Neutral Minion - Terrorguard Escapee

Effects that give your opponent a board that needs clearing obviously counter resurrect priest, but apart from that, I think that this card is fairly weak. The statline does not warrant comboing with, but it is the cheapest non-class way …

5 years, 11 months ago
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New Neutral Minion - Overconfident Orc

A claimant to the legacy of [card]Tar Creeper[/card]. Probably worse, and probably sees even less play than creeper does in wild.

5 years, 11 months ago
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New Neutral Minion - Frozen Shadoweaver

Infinite Shudderwock decks are coming closer and closer to the point where they can win by real life fatiguing their opponent. This card would be wonderful if it was a 3/4, but this stat distribution feels a little too vulnerable.

5 years, 11 months ago
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New Neutral Minion - Imprisoned Vilefiend

Comes in too late to have a significant effect on most aggro decks, especially if played after turn 2. Stat to cost ratio, like all of the dormants, is good, but stat to 'active turn' ratio is bad. This card …

5 years, 11 months ago
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New Neutral Minion - Bonechewer Brawler

This card might be surprising. Good stats and potential to push for a lot of damage early. Probably too slow for most aggro decks, but could be a useful anti-aggro tool? Leaning towards no play though.

5 years, 11 months ago
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New Neutral Minion - Rustsworn Initiate

A fiddly card. I would say that this is unlikely to see any play, wide aggro strategies have better cards than this available.

5 years, 11 months ago
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New Neutral Minion - Guardian Augmerchant

Not a huge fan of this card. Unlike [card]Rocket Augmerchant[/card], this card lets minions that can already attack survive trading, rather than letting minions attack immediately. As for warrior enrage synergies, I still think [card]Risky Skipper[/card] exceeds this in every …

5 years, 11 months ago
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New Neutral Minion - Rocket Augmerchant

Better than it looks in the early game, I think. Being able to target enemy minions lets the card also be used as a ping. I think I prefer this card to what seems to be the more popular guardian …

5 years, 11 months ago
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New Neutral Minion - Ethereal Augmerchant

The worst Augmerchant, I believe. This card is technically the only one mana spell damage minion in the game, but requires you to control another minion, so cannot set up a turn 2 wipe against decks like pirate warrior. Decks …

5 years, 11 months ago
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New Neutral Minion - Soulbound Ashtongue

Compared to [card]Wrathguard[/card], this card's statline is less suited to its own ability. This card is very bad in aggressive decks, and warlock's self damage theme is better served by a host of other cards.

5 years, 11 months ago
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New Rogue Minion - Shadowjeweler Hanar

The difficultly to predict secrets might actually take real effect with this card in play, with a lot of players not accounting for weird cross-class secrets interacting with each other. In a world where you can get multiple disruptive secrets …

5 years, 11 months ago
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New Rogue Minion - Akama

Stealth matters looks like it will not be dethroning odd rogue as the archetypal rogue aggro deck, but maybe Akama could go in a slower deck? Rogue is a class that could repeat that deathrattle a lot of times. If …

5 years, 11 months ago
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New Priest Spell - Renew

Discover cantrips are always nice, and with [card]Power Word: Shield[/card] getting ?nerfed? this will likely replace it in most decks that ran it for the cantrip value rather than the digging.

5 years, 11 months ago
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New Priest Minion - Imprisoned Homunculus

You could divine spirit + inner fire it, but as with other dormant cards, your opponent can prepare well in advance. Putting up a 2/5 taunt for 1 mana with a 2 turn delay is sacrificing what is usually a …

5 years, 11 months ago
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New Priest Spell - Apotheosis

From my experience of [card]Lightforged Blessing[/card] and [card]Frost Lich Jaina[/card], giving lifesteal is usually fairly strong on minions that have some kind of damaging AoE. This is a little expensive for Wild Pyromancer, but can probably be quite effective thanks …

5 years, 11 months ago
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New Priest Minion - Dragonmaw Sentinel

Wyrmrest Agent is slightly outdone by this, I think. A good tempo play against decks like pirate warrior, and the lifesteal lends it some value in the late game. Likely sees play in midrange priest decks that run dragon synergy. …

5 years, 11 months ago
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New Priest Minion - Dragonmaw Overseer

Two [card]Shadow Ascendant[/card]s taped together is not super impressive, but maybe in a fast draw based deck that tries to divine spirit inner fire for lethal fairly fast could want this? I've seen those decks run ascendant before so maybe …

5 years, 11 months ago