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economicaooc

Lv.7
1,945 / 2,500 XP
Joined March 2020 464 posts 2,445 XP 460 achievement pts

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462 total
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New Mage Minion - Imprisoned Observer

Giving up turn three for a turn five board clear. Almost certainly better than [card]Imprisoned Antaen[/card], but control mages probably don't need a yeti. If this card was good, more people would be running [card]Volcanic Potion[/card].

5 years, 11 months ago
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New Mage Spell - Deep Freeze

A minion generating spell to help out the no minion mage decks. Probably worse than [card]Frost Nova[/card] or [card]Blizzard[/card] as a tool for mass freezing, but maybe has potential with demon hunters being very reliant on hero attacks? Probably too …

5 years, 11 months ago
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New Mage Spell - Apexis Blast

5 mana firelands portal sounds powerful, but a minion-less mage deck probably lacks the tools to really close out games. Hunter spell only decks have the advantage of a spell suite that is a lot more tempo based than mage. …

5 years, 11 months ago
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New Mage Spell - Evocation

Full hand - on demand. Maybe with [card]Mountain Giant[/card] you can play hand mage without needing [card]Book of Specters[/card]. The random generated spells help with quest mage, but you would probably prefer discover effects or guaranteed cheap spells like the …

5 years, 11 months ago
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New Mage Minion - Astromancer Solarian

[card]Cult Sorceror[/card] with deathrattle: shuffle a baby yogg into your deck. The prime is probably more useful to a serious deck than a yogg, due to the 7/7 probably surviving and mage spells not including the classic death by yogg …

5 years, 11 months ago
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New Hunter Minion - Helboar

An acceptable 1-drop, but unless you need to accrue stats on a specific minion in hand to win, z.B. Charges or Some kind of Leoroxx combo this is probably worse than other 1-drops available to hunters. Potential to be okay …

5 years, 11 months ago
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New Hunter Minion - Imprisoned Felmaw

This card is very slow and very random. The number of targets is controlled by your opponent, as is the case with all of these dormant cards. In an aggressive deck, this is too slow against other aggressive decks, but …

5 years, 11 months ago
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New Hunter Spell - Pack Tactics

Very strange secret. Hunter does not get many secrets that 'protect' a friendly minion, so this has some room for use. Potentially good for board gumming with Khartuts or Sludge belchers, if the prophesied hunter control ever gets to playable.

5 years, 11 months ago
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New Hunter Spell - Scavenger's Ingenuity

Very good tutor for any hunter combo decks going forwards. The +3/+3 is probably useful as well. Midrange beast hunter decks probably don't need this and would rather use [card]Master's Call[/card].

5 years, 11 months ago
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New Hunter Minion - Mok'Nathal Lion

[card]Play Dead[/card]+ 4 damage. Probably fairly okay in any deck that wants to do something silly with deathrattles. At 4 mana, probably too expensive for battlecry doubler + 2*this card fiddles, but maybe that could do something.

5 years, 11 months ago
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New Hunter Spell - Scrap Shot

Another card for handbuff hunter, which probably helps set up some kind of combo lethal with charge beasts. Hunter does not struggle to get handbuffs, and I think any combos would rather use the new [card]Scavenger's Ingenuity[/card] to set up …

5 years, 11 months ago
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New Hunter Minion - Augmented Porcupine

[card]Dispatch Kodo[/card] + Poisonous Zombeasts are good. [card]Augmented Porcupine[/card] + Poisonous Zombeasts will be even better. This card looks surprisingly efficient against wide aggro decks.

5 years, 11 months ago
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New Hunter Spell - Nagrand Slam

Hunters now have their own less reliable [card]Pyroblast[/card]. Does a job that I think is done better by two kill commands, but works better with [card]Zul'jin[/card]. Has potential in a slower hunter deck, which is drifting ever closer to being …

5 years, 11 months ago
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New Hunter Minion - Zixor, Apex Predator

Deathrattle goofing for seven-eight Zixor Primes feels like filling your deck with Flamestrikes to me. Maybe with hand buffs this can be good, but hand buffs have a history of not being good. Not super impressed by this card.

5 years, 11 months ago
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New Hunter Minion - Beastmaster Leoroxx

Leoroxx for Tundra Rhino + Gahz'rilla + Timber Wolf into Rapid Fire the Gahz'rilla twice is lethal. Maybe something can be done with that. Otherwise, If it's being played for value, another card towards the eventual big hunter list.

5 years, 11 months ago
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New Druid Spell - Bogbeam

Likely replacement for a one mana spell in auctioneer-kael'thas type decks, probably [card]Barksin[/card] if anyone is still running it. Probably one of the best zero mana cards available for druids after your -1 mana cards.

5 years, 11 months ago
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New Druid Minion - Imprisoned Satyr

Very slow [card]Dreampetal Florist[/card]. Also forces you to play any minion you draw in the interlude turn, which could turn out poorly for you, setting aside any shenanigans from the opponent.

5 years, 11 months ago
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New Druid Spell - Overgrowth

Ramp typically does not do well in wild. A deck that really needs to get to a certain amount of mana fast would do better with ritual cards in most cases. Really highlights the power of biology project.

5 years, 11 months ago
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New Druid Spell - Ironbark

Slots into a mecha'thun + auctioneer deck as well as any 0-mana spell, maybe slightly worse than bogbeam as it makes your auctioneer harder to remove to prepare for the mecha'thun. Probably not going to be used outside of that, …

5 years, 11 months ago
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New Druid Spell - Germination

Druids get [card]Molten Reflection[/card] now. Worse than floop nearly always unless you needed the stats. Molten reflection is mostly used to copy giants before a time warp or apprentices to set up antonidas. a lot of druid's combo wincons, currently, …

5 years, 11 months ago