Comments
462 total[card]Sir Finley Mrrgglton[/card] can generate [card]Demon Claws[/card] now.
Quote From Dermostatic @economicaooc: The quest itself is fine, your hero power should say 'Passive Hero Power' in bold at the top. How does the lifesteal work exactly? Does your hero gain it permanently? If so, …
Allowing tokens makes me want to consider a quest,
[spoiler]
(There is no portrait for a DH hero power yet) [/spoiler]
Taking the probably incorrect approach of subtracting the stats you give to your opponent, this comes out at a 4 mana 9/3. I'm sure that's the wrong way to look at it, but either way I'm not convinced by this …
Maybe as a tutor for that [card]Knuckles[/card] OTK deck?
Fairly sure that secret mage doesn't need more 2 drops. This is probably the least aggressive of the surprisingly large set of secret related 2 mana minions.
I preempted a trend! (by a few hours and minus the not using jades part)
I'm going to give myself a medal.
Couldn't think of a card I was happy with for this one.
Good luck to everyone who submitted!
The waking in 2 turns is a property of the dormant card, not of an unwritten battlecry as far as I have seen. They will awaken in two turns, which is likely too slow for galakrond, but from what I've …
Turn 4 2x[card]Innervate[/card] -> [card]Kael'thas Sunstrider[/card] -> [card]Ultimate Infestation[/card] time
I'm not entirely sure that the precedent adding classes sets is healthy for the game's longevity, but I welcome the priest retooling.
Overall, I would say it's too early to properly analyse this, but i'm leaning towards excited over …
This is a weird one, for me at least. I've never been the biggest fan of positioning effects.
Ideas so far:
[spoiler]
or
[/spoiler]
Congratulations to shaveyou and everybody else who took part!
Haha wow!
Thank you very much everybody!
I don't know if being a finalist on my very first entry is super unusual, but I'm very grateful!
Quote From JFK [spoiler]
[/spoiler]
I think this card looks good, but feels very dependant on opponents controlling "taunt and deathrattle-y" big boards.
Maybe a smaller card that copies one minion's card text could …
Hello KANSAS,
The reason that I decided to change the cost to 4 was to avoid creating infinite turns by making it unable to copy itself.
Am I missing something?
Okay, this should be a final design:
Quote From economicaooc [spoiler]
[/spoiler]
Considering changing the cost to 4 or 6 to avoid infinite loops with two of this card and [card]Time Warp[/card] in hand.
Would this be too strong at 4?
Quote From MenacingBagel [spoiler]
[/spoiler]
I like this card, but I think that you could get away with changing the damage to just the card's cost instead of double. Looking at [card]Molten Reflection[/card] …
Hello MenacingBagel,
Going off the syntax for adding copies of minions to hand, z.B. [card]Seance[/card], this card as it exists would be too wordy.
Spitballing from here:
To distinguish it more from seance/convert effects which seem to …
[/spoiler]
[/spoiler]
[/spoiler]