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economicaooc

Lv.7
1,945 / 2,500 XP
Joined March 2020 464 posts 2,445 XP 460 achievement pts

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462 total
0
New Priest Spell - Auspicious Spirits

I don't think that priests can afford to run a card that is this unreliable. It can win games, but no earlier than turn 6 and the effect is very unreliable.

5 years, 4 months ago
0
New Demon Hunter Minion - Insatiable Felhound

Not sure that demon hunters want this effect, but it's definitely strong if you can corrupt it. It's good, but doesn't really stand out to me.

5 years, 4 months ago
0
New Demon Hunter Minion - Felsteel Executioner

Very interesting. The way corrupt interacts with odd/even decks makes this unlikely for odd DH, but it definitely has potential.

5 years, 4 months ago
-1
New Shaman Spell - Deathmatch Pavilion

It's good, but I don't know if this is really viable without any other real support for running a lot of weapons. If you can consistently get this to trigger, this is definitely worth considering, but that isn't realistic with …

5 years, 4 months ago
0
New Druid Spell - Cenarion Ward

I just can't imagine wanting to spend 8 mana for this effect when so many powerful spells exist at similar costs for druid.

I doubt this sees play in a format with so many other payoffs for ramping or …

5 years, 4 months ago
0
New Rogue Spell - Shadow Clone

The effect is clearly powerful, but I doubt this will regularly summon much more than a two or three drop. Interesting, but I would compare this to [card]Cat Trick[/card], which is more reliable and in a class with better secret …

5 years, 4 months ago
+1
New Shaman Minion - Grand Totem Eys'or

An interesting card, but not likely to see play. Most strong totem effects just use the fact that it's easy to get a lot of them into play using your hero power, and most totem decks only run a few …

5 years, 4 months ago
0
New Mage Spell - Deck of Lunacy

Now mage has access to a spells-in-deck only [card]Renounce Darkness[/card], I guess? Effects like this have never been competitive, and I can't see why this one would change that.

I can't imagine any deck would want this, just by …

5 years, 4 months ago
-1
New Mage Minion - Sayge, Seer of Darkmoon

Fairly sure that this is almost okay in secret mage. I would compare this to [card]Alu'neth[/card], which in comparison draws a lot more cards, but doesn't give you a body. If this draws 4-6 cards, I think that it might …

5 years, 4 months ago
0
New Druid Minion - Greybough

Very greedy. N'zoth into a board full of this will leave an opponent without silence or transform very stuck.

A 5 mana taunt with a deathrattle that your opponent can play around is unlikely to make major waves in …

5 years, 4 months ago
0
New Rogue Minion - Tenwu of the Red Smoke

This very clearly goes into a combo. The question is not is this card is good in general, but if whatever combo this enables is good. I'm guessing that, like most rogue combos, whatever this enables will be a fiddle, …

5 years, 4 months ago
0
New Hunter Weapon - Rinling's Rifle

Quite pricy for what it gives you. Not sure this sees play in a world where slower hunter decks are so poor. Were there more ways for hunters to buff their weapons, this could be very powerful, but I can't …

5 years, 4 months ago
0
New Warlock Spell - Deck of Chaos

I think that in most cases this is a significantly worse [card]Luna's Pocket Galaxy[/card], but maybe warlock's better access to draw makes the effect more useful there? I've never really felt that cubelock/renolock needed their minions discounted, they tend to …

5 years, 4 months ago
0
New Rogue Spell - Malevolent Strike

Very easy card to slot into any deck that wants to shuffle cards in, but I'm not sure that many decks have too many effects that do that. Any decks that do will definitely give this consideration. Good in the …

5 years, 4 months ago
0
New Paladin Minion - Lothraxion the Redeemed

It's not cheap, and it's definitely a tempo loss on the turn you play it, but I think the effect is so strong in the long game that odd paladins will run this even though topdecking it will lose some …

5 years, 4 months ago
0
New Demon Hunter Minion - Zai, the Incredible

If a slower Demon Hunter deck that uses this to get extra copies of a combo piece + removal/taunt/etc., this could be good. The problem, as always, is that no such deck currently exists, but maybe this set will change …

5 years, 4 months ago
+1
New Warlock Minion - Fire Breather

Oddly, the demon type really hurts this card, polluting the resurrect pool and getting pulled from hand instead of big taunt demons and [card]Mal'ganis[/card]. If this effect was something warlocks really wanted, [card]Demonwrath[/card] would be seeing play right now.

5 years, 4 months ago
-1
New Demon Hunter Minion - Bladed Lady

This can't be run in odd DH, so this would have to take its changes at being run elsewhere, but there aren't that many other even cards that demon hunters really need, and the power of the upgraded hero power …

5 years, 4 months ago
-1
New Warrior Minion - Tent Trasher

Shame that the wording is such that amalgam doesn't make this free.

This card is very dependant on the power of the menagerie archetype, which I'm not confident will be pushed enough to make it a competitive deck.

5 years, 4 months ago
0
New Rogue Minion - Grand Empress Shek'zara

An interesting combo card, clearly for drawing many shuffled in cards, but maybe the ability to tutor up both copies of a card from your deck is good enough on its own.

Not likely to see competitive play, but …

5 years, 4 months ago