Comments
462 totalFairly strong, but I'm not sure that secret mage prefers this to similarly mana efficient cheaper cards.
I don't think that this sees play, but it's definitely interesting.
It's a weird one, but I think that this is acceptable for secret mage. I can't see slower decks using it, just because this is really poor against aggro.
I expect this to see play.
It's even paladin's newest toy.
The problem even paladin runs into is that if you run a deck based around silver hand recruits, you would typically spend as much mana as you can each turn to generate them, which …
8 mana is just too much for this effect, even if you disregard the deckbuilding constraints.
If you want a big heal + removal, paladin has many options that are better than this.
I doubt that this sees …
It's not a bad card, but it is heavily reliant on menagerie builds being strong to work.
Based upon karazan, menagerie decks tend to be midrange to aggro, and aren't bad, but will need a lot of good support …
One of warrior's only draw cards that doesn't require setup on board, but I think that this is a little fiddly to work into any control warrior lists because [card]Acolyte of Pain[/card] is such a good draw engine. Very interesting …
It's not a bad card, and is well costed for the effect, it just hits a weird intersection between rush and burst damage that no deck can really accommodate.
Can maybe be used in a combo I'm not seeing …
I don't really think that this will see much play. If paladins want to summon 8/8 divine shield taunts, they will probably just use a libram package, and even then the libram package is not great. Could be strong if …
Pretty acceptable in discard warlock, but while discarding lowest cost gives consistency, discard warlock usually wants to keep its lowest cost cards and discard higher cost payoffs.
Thorough maybe. Not sure that discolock ever really plans on having enough …
An interesting effect, but the fact that this silences means it will only really be useful on enemy minions. As silence is only useful in some matchups, the power of this card is probably limited, and decks like raza would …
While this is likely to be acceptable in odd demon hunter, the risk of drawing a 3-drop or 5-drop and getting a magma rager is enough that I think this doesn't see play.
As a side note, if this draws …
It's [card]Fal'dorei Strider[/card] but for 1 mana less. I don't think that this effect is much good in most cases, and I think odd rogue has better 3-drops than this. If you want to build around the shuffle mechanic, This …
It's better than [card]Blubber Baron[/card], but I don't think that that is a very high bar to aim for.
I doubt that this sees play, unless maybe the fact that each of its forms is a discrete card lets …
Compare to [card]Mojomaster Zihi[/card]. I think that this card is a little pricy to slot into aggro decks, and any decks that want to beat combos would probably rather use [card]Loatheb[/card] and [card]Dirty Rat[/card].
I don't think that this sees …
A bit clunky for any faster decks, but this can help any hunter combos that summon charge beasts from hand to deal even more damage.
It's not too hard to have one secret in play turn 2, and the power of two 3/3s for 3 is notable.
I would look out for this card.
Not great in any aggressive mage list, and I'm not overly excited about this in quest mage or similar.
You can put pretty much anything that generates value into reno mage, so this goes in just like everything else.
The pirate tag helps this card a lot, and I think the ability to deal 1-2 damage to a minion lets this contest the board early fairly well in odd rogue or similar decks.
The fact that it only …
A very interesting combo card, especially if you play [card]Aldrachi Warblades[/card] the turn before, letting you effectively give your hero double damage.
Viability will, of course, depend on what this set brings. So far there has been another lifesteal …
A strong card, but I'm not sure it comes down soon enough for the taunt to matter against aggro. If the token were a little more defensive or the card had a smaller effect at a lower cost, I think …