ElSabidon
LV.8Salty Dog
Comments
680 total[card]Baron Rivendare[/card] -> upgraded [card]Wicked Shipment[/card] -> [card]Tamsin's Phylactery[/card] selecting [card]Kobold Sandtrooper[/card]'s Deathrattle -> [card]Rain of Fire[/card].
I can already hear the "Alright deck intro time".
My god, her spot is awkward. Doesn't advance Questlock that well, the AoE counteracts Zoolock's ability to get on the board... and I kinda like it. Yes, it's a [card]Duskbreaker[/card] Battlecry + [card]Nourish[/card] draw which is the components for a …
Quote From sule I wouldn't say this is an auto-include for any Rogue deck: for instance, Garrote Rogue likes cheap Battlecries that let [card]Field Contact[/card] draw cards and SI:7 Rogue wants to find its SI:7 to complete the …
At first I was like "Wow, nice stats, shame it sucks overall because it's a slow clunky card like most Paladin ones" and then I noticed the Rush. Yeah, this one is good. Also, I thought Rush was more of …
Quote From Tumbleweedovski
[card]Zilliax[/card] was the epitomy of flexibility, which [card]Ivus, the Forest Lord[/card] is not, the same way [card]Siamat[/card] is not. Ivus can be …
Quote From GoddammitDontShootMe Will the battlecry count for honorable kill, or do you have to attack? If it counts, well, a 5-mana 6/6 that removes something might be decent, otherwise this is trash.
Honorable kill …
Rogue doesn't just need good Deathrattles, they need good 2 mana Deathrattles. Deathrattles are slow by nature and, on curve, [card]Snowfall Graveyard[/card] is a turn 3 skip into turn 4 slow card. So effectively, without a good 2 mana Deathrattle …
I can't find a reason to ever like this card. It will either be insanely broken or insanely useless and I don't like either. Hell, even [card]Invigorating Sermon[/card] looks more intersting.
And no, Dude Paladin won't really want this …
I remember an interview a while ago where a dev (I think it was the weekly AMA guy, don't remember his name) said that their design philosophy regarding big mana cards changing from essentialy being big mana cards to big …
So, a sometimes better [card]Dragonmaw Scorcher[/card], then. Well, I guess Warlocks will be good in Arena.
That awkward moment when Warrior only has one Frost spell and is already closer to the Freeze Warrior dream and Freeze Shaman ever was...
Quote From meisterz39 I suppose the trick here is that [card]Defile[/card] on 2 or 3 is way more impactful than [card]Defile[/card] on 5, when the 1 damage breakpoints are harder to line up.
I don't …
Silly T5, games never reach 10 mana and you're giving us a card trying to sell the 20 mana dream?
Now seriously, I would love the design much more if [card]Wildheart Guff[/card] didn't mean more solitaire "I win" bull*s-word*. …
[card]Warden of Chains[/card] reminds me of [card]Twilight Guardian[/card], in the sense that [card]Warden of Chains[/card] is also a big beefy guy that combats early aggression. However, there's one big difference between the two: [card]Twilight Guardian[/card] has other dragons to curve …
Honestly, the [card]Darkshire Councilman[/card] is not a very good one, because there is a huge difference between summoning minions and killing them. You could play a [card]Darkshire Councilman[/card] on an empty board on 3 and expect him to rise to …
Gotta say, this is probably my FAVorite expansion...
All right, I'll see myself out, please don't ban me.
And if you're extra lucky, you'll also get a Cariel skin.
Sabotage currently changes the color of future fights.
Quote From sule The only thing that I was thinking of to be different was that when you land on a mystery tile, it could give you a choice between multiple outcomes, and you get more choices the …
It trades [card]Zilliax[/card]'s Lifesteal for additional flexibility