ElSabidon
LV.8Salty Dog
Comments
680 totalLooking at the current Fel spells in DH, aside from random board control shenanigans like [card]Chaos Nova[/card] or [card]Immolation Aura[/card] which just don't see play these days, there's just [card]Fury (Rank 1)[/card] and [card]Chaos Strike[/card] as the best card targets, …
Well, worst case scenario, Shaman's drawing ability is definitely over. Even something silly like [card]Novice Engineer[/card] can become serious hand refill in the late game. Personally, as someone who likes the idea of control Shaman, I see [card]Bolner Hammerbeak[/card] as …
Quote From JackJimson That plus the massive downside of not being able to hit face.
This is clearly a control weapon and control decks don't usually want to hit face regardless, so not going face …
[card]Necrium Blade[/card] was pretty balanced until it became almost broken thanks to [card]Necrium Apothecary[/card]. [card]Counterfeit Dagger[/card], since it only looks at Deathrattles already triggered when it enters play and can't trigger on the same turn (unless you spend more mana …
This is some Corporate Mundo level of S T O N K S in action.
Very splashable card, can definitely see [card]Demonic Assault[/card] as the 29th and 30th card in virtually any warlock deck. The 6 Health Taunt works for control, the 3 damage is ok reach for more aggressive lists and the 2 minions …
I actually see this card and [card]Troublemaker[/card] as more different than some people think. Sure, they do similar things, but [card]Lothar[/card] isn't so much about getting more stats on board and pinging for 3 as he is more of a …
"If the face plays Taunt, me pay 1 mana to kill it and still go face", some dude playing Pirate Warrior that teched this for some reason.
Any midrange deck that didn't have a draw engine will love this. As far as I'm concerned, if [card]Voracious Reader[/card] was something like this, I wouldn't have been pissed off at the card in the first place.
[card]Cornelius Roame[/card] …
Effect is pretty good, however, [card]Varian, King of Stormwind[/card] is far from an auto-include. Not only that, there's also the issue that adding non-synergistic minions to a deck just because of a battlecry might not be the most advisable thing …
I don't see [card]Overdraft[/card] as much of a overload synergy as it is card draw/burst for Shamans to not use the Elemental package (like in a spell damage Shaman deck).
Whether those archetypes can outshine Elemental Shaman, that's a …
After seeing the deathrattle pool, there are some big bombs available, like [card]Plagued Protodrake[/card], [card]Burning Blade Acolyte[/card] or even [card]Scrapyard Colossus[/card] (through [card]Palm Reading[/card] discounts) for big stats, [card]Taelan Fordring[/card] for draw or even some tech options like [card]Showstopper[/card], a …
Without Tradeable, this card would be borderline terrible. But because of the keyword, it transforms a slow and clunky card into something quite decent. Just goes to show how powerful flexibility is. And it has the bonus of synergizing with …
Current Druid builds don't need this card as they have better options. So, the only way I believe [card]Park Panther[/card] can see play is if Beast Druid (or some other sort of midrange Druid) becomes a thing.
Not so hard to highroll with [card]Lorekeeper Polkelt[/card] around. But still, even pulling off mediocre cards like [card]Overgrowth[/card] at that mana state can be useful as those cards become transform from dead draws to deck thinners.
The one guy who gave this card 1 star was probably the guy with no life that died to [card]Sword of a Thousand Truths[/card].
This card is strange. On one hand, the buffing component makes [card]Kodo Mount[/card] a win more card. On the other, it's a +4/+2 Rush, meaning [card]Kodo Mount[/card] is more suitably used as a comeback option. I'm guessing the rather modest …
So, technically, with enough copies and by trading them one at a time, you can have an endless supply of [card]The Rat King[/card]s. That being said, it doesn't have Trample, so he feels way too fair.
I love the design of this card, a decent-to-good win more card without being immediatly broken. Also, the rats look adorable yet terrifying.
The way to progress the questline is boring and the reward is moronic. No amount of Wronchi animations can fix the stupidity that is this card. And I thought the [card]Pyroblast[/card] option from [card]Yogg-Saron, Master of Fate[/card] was terrible design.