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Erodos

Lv.11

Crossroads Historian

946 / 1,036 XP
Joined May 2019 1,019 posts 6,130 XP 945 achievement pts

Comments

Can be good next year, but for now it simply can't live up to the standard that [card]Secret Passage[/card] and [card]Cutting Class[/card] have set.

4 years, 11 months ago · on New Rogue Minion - Field Contact

A bit too weak, lifesteal is nice but 4 random damage usually won't remove anything of impact on turn 3.

4 years, 11 months ago · on New Priest Spell - Devouring Plague

It has anti-synergy with itself: It wants you to run plenty of minions to have a reliable target, but plenty of spells to reduce the cost. Because of this, it will always be mediocre.

Too slow and bad ability.

Hard card too evaluate, has good potential but I fear it might just fall short of breakpoints a bit too often.

4 years, 11 months ago · on New Priest Minion - Void Flayer

Absolutely bonkers, will be played in every Paladin deck until it rotates.

Very bad secret, all the other Paladin Secrets in Standard are better.

4 years, 11 months ago · on New Paladin Spell - Galloping Savior

Not impactful enough and too slow.

This will be a big part of enabling a Secret Paladin, as Paladin really needs draw.

Insanely strong. Value generation, tempo, face damage, will see play in every mage deck.

4 years, 11 months ago · on New Mage Spell - Runed Orb

Good secret, will make Mage secrets even more annoying to play around. Quite some secret synergies are still in standard for mage, not enough to carry a whole deck (the loss of both [card]Arcane Flakmage[/card] and [card]Flame Ward[/card] will make wide boards too strong against it) but might slot as a package in a slower mage deck.

4 years, 11 months ago · on New Mage Spell - Oasis Ally

Absolutely broken in any kind of Miracle Mage, like Mozaki Mage.

Might be an alright arena card, but not synergistic enough for constructed.

4 years, 11 months ago · on New Mage Minion - Rimetongue

The card that will carry a Hero Power deck. Can give insane value over a longer game, especially if you manage to discover more copies.

4 years, 11 months ago · on New Mage Spell - Wildfire

Mana cheat is almost always good, but this one might just be a bit too fair.

4 years, 11 months ago · on New Mage Minion - Arcane Luminary

Good cheap versatile card, can act as removal, face damage, board development, and can be tutored by [card]Barak Kodobane[/card]. Will find its place somewhere.

4 years, 11 months ago · on New Hunter Spell - Wound Prey

Hunter's always strapped for cards, so this can be some decent generation.

4 years, 11 months ago · on New Hunter Minion - Pack Kodo

Decent removal, but too slow for Hunter.

4 years, 11 months ago · on New Hunter Spell - Piercing Shot

Too slow, too weak of an effect.

Cool synergy with [card]Dire Frenzy[/card], but it's no [card]Master's Call[/card].

4 years, 11 months ago · on New Hunter Minion - Warsong Wrangler