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Erodos

Crossroads Historian
Joined 05/29/2019 Achieve Points 945 Posts 1019

Erodos's Comments

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    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    Good for low-curve taunt deck, enables Toad of the Wilds and synergises with taunt synergies itself. High potential in token decks as well.

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    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    Might be alright as the 29th and 30th card in a midrangey taunt druid.

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    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    A bit too expensive while not being threatening enough. I'd rather play Soul of the Forest.

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    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    Feels like the 2021 version of Astral Communion, same high meme level, same low power level.

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    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    No more Twin Slice for Soul DH? No problem! 1 mana deal 4-6 damage is busted.

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    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    Mana cheat for a small stat discount, crazy good.

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    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    Support for Token DH, which is not and will not be a real deck. Might also be good in aggro DH tho.

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    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    It's tempo and draw in one card, which enables the rest of your Deathrattle deck. Strong potential.

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    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    Actually a decent card, since Paladin has no draw any deck thinning is good. Just gonna suck to draw the secrets naturally.

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    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    Unbelievably bad card to support an even worse card. Only playable if the absolute best deck in the game relies on playing Lorekeeper Polkelt and not drawing cards in the same turn.

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    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    Base version is a worse Smuggler's Run, first upgraded version is a worse Glowstone Technician. Final upgraded version is too late. Not playable.

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    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    4 mana 3/2 is just not good enough. Xaril, Poisoned Mind was already fringe playable during a time with a lower power level, while it gave better cards. Poisons are only good for fast weapon rogues, which can't afford to play a 4 mana 3/2.

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    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    This can be quite alright, as you shrink an opponent's threat and build your own. However, threats are rarely in the form of pure stats, and Priest has enough removal that they can just completely remove the threat instead of shrinking it. Synergises well with Animated Broomstick though.

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    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    Whoops, you are right. Makes it a bit better, but my other points still stand.

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    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    This card is incredibly trash. Let's start with the stats: 5 mana 5/5 is not worth playing without the effect. So let's look at the effect: you have to have an empty deck. There are two ways to do it: either you destroy your deck yourself, or you draw through it like a madman. With the first option, not only do you destroy valuable resources, there's a very high chance that you'll discard Neeru Fireblade. With the second options, it means that you have to run a ton of cheap cards and draw to get through your deck quickly. That requires a very synergistic deck (think current Zoo with getting a bunch of Hand of Gul'dans), for which drawing a 5 mana 5/5 can be disastrous.

    Let's say we manage to do it: Our entire deck is gone, we still have some resources in our hand (even though there is probably still some card draw in there) and we managed to not burn Neeru. We play it and... get some imps. Our opponent removes them, and builds a board themselves. We use our resources to remove their board, take some fatigue damage, repeat. We start running out of resources, fatigue damage builds up, and it turns out that our opponent's cards are better than some measly imps every turn. They use their resources to deal with the imps, our fatigue damage keeps building up, we die.

    Just play Lord Jaraxxus.

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    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    Yep, Tamsin's Undead.

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    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    Interesting fact: They are all different races, and the ten of them comprise the 10 races in-game in the Burning Crusade expansion.

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    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    This card is crazy, but its best targets are leaving standard (Edwin VanCleef, EVIL Miscreant). Wonder if it will have enough good pay-off cards.

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    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    Pretty decent, but don't think it will shine while Self-Sharpening Sword is still in standard. Need more good poisons though, because Paralytic Poison is bad and Nitroboost Poison is gonna get nerfed.

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    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    This is insane, it can basically draw you 3 cards and discount them by 5 mana. It's like a better skull, but only for Deathrattle cards. Maybe DH doesn't even need good deathrattle cards since this support will carry them  by itself, but let's be honest, they still will.