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Erodos

LV.11

Crossroads Historian

946/1,036 XP
Joined May 2019 1,019 posts 6,130 XP 945 achievement pts

Comments

1,018 total
0
New Neutral Minion - Scrapyard Colossus

Cool card in "big" decks, also very strong when getting through random minion generation.

6 years, 1 month ago
0
New Neutral Minion - Mo'arg Artificer

Cool design, but I just don't see this effect being worth a deckslot since it can backfire quite badly when played on his own.

6 years, 1 month ago
0
New Neutral Minion - Replicat-o-tron

Very weird card, that will mostly see play through ruining Evolve effects. Counters [card]Magtheridon[/card] though, but that card's bad anyway.

6 years, 1 month ago
0
New Neutral Minion - Waste Warden

It's a pretty cool card, but its effect is just too weak for a 5-mana play. Shows how completely nuts [card]Flik Skyshiv[/card] is tho.

6 years, 1 month ago
0
New Neutral Minion - Teron Gorefiend

A cool build-around card that probably won't be too overpowered. These are the types of neutral legendaries that I want to see more of.

6 years, 1 month ago
0
New Neutral Minion - Maiev Shadowsong

Removing a minion from play for 2 turns is a very long time. Even though it won't silence them, this card will be played in every single deck that doesn't have a strict restriction on it.

6 years, 1 month ago
0
New Neutral Minion - Magtheridon

You want to use his effect to clear big boards, but if your opponent has more than 4 minions it will simply not work at all. I see this card being put in a lot of decks on day 1, …

6 years, 1 month ago
-1
New Neutral Minion - Al'ar

Worst card in the set, even worse than [card]Totemic Reflection[/card]. Everybody is hoping they won't open this trash on release day. Shame though, the mount is dope as hell.

6 years, 1 month ago
0
New Neutral Minion - Kael'thas Sunstrider

In standard it's a fun meme card, in wild it made druid absolutely bonkers. Interesting how those two modes can differ so much.

6 years, 1 month ago
0
New Warrior Minion - Imprisoned Gan'arg

Pretty good card. It's great when dropped on turn 1, and control warrior can probably afford to waste a topdeck for a weapon 2 turns later.

6 years, 1 month ago
0
New Warrior Spell - Sword and Board

Neat card when getting it off some random effect, but probably not impactful enough to put in your deck.

6 years, 1 month ago
-1
New Warrior Minion - Bonechewer Raider

It's like [card]Rabid Worgen[/card], but worse. That card didn't see play and neither will this one.

6 years, 1 month ago
0
New Warrior Spell - Corsair Cache

Tutors are usually good. Tutors that buff are usually good. Buffing weapons is usually good. This will most probably be good.

6 years, 1 month ago
0
New Warrior Minion - Scrap Golem

Would be very strong if [card]Dr. Boom, Mad Genius[/card] and all of his magnetic friends were still in standard, but they won't be so this is not strong.

6 years, 1 month ago
0
New Warrior Minion - Bloodboil Brute

It's hard to activate the condition, but it's pretty good even when reduced by 2 or 3 mana, so it might see play anyway.

6 years, 1 month ago
0
New Warrior Minion - Warmaul Challenger

It's a very cool design, but it really needs some type of handbuff to be good, which warrior doesn't have at this moment.

6 years, 1 month ago
0
New Warrior Spell - Bladestorm

Very strong, will be played in every control warrior deck, especially now that they're losing a bunch of good control cards.

6 years, 1 month ago
0
New Warrior Weapon - Bulwark of Azzinoth

Very cool control warrior card that fills me with good memories of the Burning Crusade. Will it be any good? Sadly, I don't think so. Control warrior typically removes every minion your opponent plays, and this won't slow your opponent …

6 years, 1 month ago
0
New Warrior Minion - Kargath Bladefist

This card is just good enough by itself to not need any support. I don't see a reason why you wouldn't just play it in every single warrior deck.

6 years, 1 month ago
0
New Warlock Spell - Unstable Felbolt

Dealling damage to your own face is fine, but you really don't want to be hurting your own minions. Warlock doesn't really need to deal 3 damage on turn 1, they just [card]Dark Skies[/card] the entire board away on turn …

6 years, 1 month ago