ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 4 years, 2 months ago
This might see play, depending on the strength of Libram Paladin. It's a good control tool, but in a class with too few other control tools to make a cohesive deck.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 4 years, 2 months ago
It's some nice refill for a murloc deck, but it's no Underbelly Angler. That card alone makes Murloc Paladin not worth playing over Murloc Shaman, and thus this card will see very little play.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 4 years, 2 months ago
If a Libram paladin sees play, it's because of this card. It's decent at 9, and bonkers at 6 or 5. Especially getting more of these back with Lady Liadrin will crush any type of agression.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 4 years, 2 months ago
It's a decent secret, but historically decent secrets have only seen play in Mage when you can cheat them out a lot. I don't see it replacing any secret in Wild either.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 4 years, 2 months ago
Even outside of pure spell mage, this is just a huge RNG value bomb. Not gonna look forward to a mage with an empty hand topdecking this into 2 Fireballs, but we all know that's gonna happen.
ErodosCrossroads Historian 9451019 PostsJoined 05/29/2019
Posted 4 years, 2 months ago
Decent 1-drop in a midrange beast hunter list, but quite flimsy. I can see it seeing play for 1 expansion until we get a card like Springpaw, Dire Mole or Alleycat again.
This might see play, depending on the strength of Libram Paladin. It's a good control tool, but in a class with too few other control tools to make a cohesive deck.
It's not very good, but the only 1-drop paladins have left besides that 2/1 that gets attack, so it will see play in Pure Paladin.
It's like Explorer's Hat, but better! One cost reduction and this will allow for some nice value trades to get to the mid- and lategame.
Not as good as her big brother Aldor Truthseeker, but still a decent River Crocolisk that will allow more powerful turns later on.
Amazing card, and the reason that Libram paladin will see some amount of play.
It's some nice refill for a murloc deck, but it's no Underbelly Angler. That card alone makes Murloc Paladin not worth playing over Murloc Shaman, and thus this card will see very little play.
If a Libram paladin sees play, it's because of this card. It's decent at 9, and bonkers at 6 or 5. Especially getting more of these back with Lady Liadrin will crush any type of agression.
Just a good card for the cost, not much else to say. It's like a slightly weaker Shielded Minibot that gives a big pay-off in the lategame.
I can see this seeing play in a slow-ish Libram paladin, but it's just such bad tempo to play. Also risks filling your hand with Libram of Wisdom x10.
It's a better Loot Hoarder. If you want card draw in mage, you play this. Also can be used to tutor Luna's Pocket Galaxy in wild.
Mana cheat is always broken. It's a huge tempo loss, but this card will break the game at some point.
It's a decent secret, but historically decent secrets have only seen play in Mage when you can cheat them out a lot. I don't see it replacing any secret in Wild either.
Good value for spell-only mage, but not enough with just Apexis Blast as its partner to make the deck archetype worth it.
I think this is too slow, and too easy to play against. 2 damage is good against token decks, but skipping turn 3 against those will prove disastrous.
2 words: too slow. Sure, 2 water elementals for 8 mana is decent value, but you want to be doing more powerful stuff on 8 mana than that.
Will see play if (when?) we get more secret mana cheating in standard. Not strong enough for secret mage in wild.
This will see play in pure spell mage, but I don't think that it's enough pay-off for that deck to work.
Even outside of pure spell mage, this is just a huge RNG value bomb. Not gonna look forward to a mage with an empty hand topdecking this into 2 Fireballs, but we all know that's gonna happen.
The Prime version is so incredibly strong that I just don't see a world in which this is not played in every deck that allows it.
Decent 1-drop in a midrange beast hunter list, but quite flimsy. I can see it seeing play for 1 expansion until we get a card like Springpaw, Dire Mole or Alleycat again.