Erodos
Lv.11Crossroads Historian
Comments
I just don't see this card being better than [card]Imprisoned Vilefiend[/card]. Being able to target what you want seems worth more than the extra stats and being able to hit face.
The fact that this can tutor some key cards will make it extremely strong. [card]Augmented Porcupine[/card], [card]Zixor, Apex Predator[/card] or even [card]King Krush[/card] in an OTK deck will make sure that this card will see play.
This card is mostly good for deathrattles, so whether it will see play will depend on a deathrattle hunter being good. It curves nicely from [card]Shimmerfly[/card] or [card]Helboar[/card], but those cards are very vulnerable with only 1 health. I'm not sure whether this will see play.
Good card with deathrattles, but I'm not sure if there are enough on 3 for this to curve into. Sure, [card]Augmented Porcupine[/card] and this would be the dream, but what else would you be hitting? Then again, a 4 mana 5-damage removal might just be good enough on its own.
Just a bit too slow for a class that cares a lot about tempo. You will need to hit something very good for this card to be worth the tempo loss.
Great 3-drop that scales exponentially with beast buffs such as [card]Scavenger's Ingenuity[/card] or [card]Fresh Scent[/card]. If a midrange beast hunter deck will excist without [card]Master's Call[/card], this guy will be in it.
I can see this being the top of a slow Highlander Hunter build, but seeing as how that list has only become faster since its inception I don't see it happening any time soon. Cool design though.
Great stats, guaranteed to rock its deathrattle, great pay-off, tutorable, what's not amazing about this cute lil' dude? Will see play in most Hunter decks.
Whether it be a fun OTK enabler with [card]King Krush[/card], or a strong tempo play with big beasts and [card]Tundra Rhino[/card], this guy will definitely see play in a slow-ish midrange Beast hunter.
Better than the other 0-mana spell, since this is actually playable for its mana cost, but I don't see it being very good. Will maybe see some fringe play in Quest Druid, but I think [card]BEEES!!![/card] is just a better card than this.
It's a lot better than [card]Dreampetal Florist[/card], which saw play in [card]Malygos[/card] decks. Whether this will see play depends on whether the meta will be slow enough for that deck (which I don't think it will be), but if it is this card will definitely be in the deck.
Quote From linkblade91 Overgrowth turn-4 into Marsh Hydra turn-5 is a solid play. But it really needs to produce Excess Mana, as others have noted, so it's not a dead card at the end of the game.
I'm pretty sure that Celestalon said that it will give you 1 [card]Excess Mana[/card].
Very strong ramp, but not very good until you play it on exactly turn 4. I think decks that want to ramp will play [card]Breath of Dreams[/card] and a few dragons instead of this.
Good for some [card]Gadgetzan Auctioneer[/card] cycle-heavy decks, but Quest Druid can cycle just as well, just with better support cards. Don't see this being much of a thing.
2 mana draw 3 spells is very good, but its condition can be very punishing since decks that want this effect usually rely on a few key minions. Discarding [card]Malygos[/card], [card]Chef Nomi[/card] or [card]Ysera, Unleashed[/card] with this will suck immensely.
This will see play in [card]Malygos[/card] [card]Imprisoned Satyr[/card] OTK decks, and probably nothing else. Will that deck be good? Probably not.
You only need 4 cards in hand for it to be a better [card]Force of Nature[/card], especially now that a lot of the Treant synergies are leaving standard. I see it being slotted into Token Druid as a replacement for one of the rotating cards, probably [card]Mulchmuncher[/card].
This slots right into Embiggen Druid, which coincidentally gets two free deckslots with the rotation. I will see it seeing play for that reason.
Quote From KANSAS Well, you get a decent 3 drop, and then a decent 10 drop later. Nothing to spectacular and probably won't be very oppressive or impressive. It may end up being a big powerplay in quest druid depending on whether or not the prime version will summon a single 9/9 with both Taunt and Rush, or …
Premium stats with a very strong pay-off. There's no reason not to put this in every single Druid deck.