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Farenough

Joined 05/29/2019 Achieve Points 120 Posts 39

Farenough's Comments

  • Farenough's Avatar
    120 39 Posts Joined 05/29/2019
    Posted 4 years, 9 months ago

    I still feel like this is a soft nerf to lackeys.

  • Farenough's Avatar
    120 39 Posts Joined 05/29/2019
    Posted 4 years, 9 months ago

    The legendary one should be banned from arena

  • Farenough's Avatar
    120 39 Posts Joined 05/29/2019
    Posted 4 years, 9 months ago

    This being played at turn 7 is scary. Ultimate Infestation took a whole turn 10 and was one of the most broken cards. At least it will let other druid decks than token be played.

    Sprint is a card by the way.

  • Farenough's Avatar
    120 39 Posts Joined 05/29/2019
    Posted 4 years, 9 months ago

    During this card is on board

  • Farenough's Avatar
    120 39 Posts Joined 05/29/2019
    Posted 4 years, 9 months ago

    Where are the mech tags?

  • Farenough's Avatar
    120 39 Posts Joined 05/29/2019
    Posted 4 years, 9 months ago

    Both seem very good to me. There’s not much to say about weapon.

    Whirlkick Master on the other hand is similar to the play style of rogue the last expansion. It uses card generation over draw. I think this is ok because card draw options for rogue (other than myras, which is not that reliable imo) is not very effective. Also it is underrated that generated cards make it harder for your opponent to make hand reads. So I guess the card is good enough to see play

  • Farenough's Avatar
    120 39 Posts Joined 05/29/2019
    Posted 4 years, 9 months ago

    I like it because it means we’ll see more totem synergy. Shaman has the worst hero power in the game and should receive some support cards to make use of.

  • Farenough's Avatar
    120 39 Posts Joined 05/29/2019
    Posted 4 years, 9 months ago

    Ez day one craft

  • Farenough's Avatar
    120 39 Posts Joined 05/29/2019
    Posted 4 years, 9 months ago

    It better be the best rogue card ever

  • Farenough's Avatar
    120 39 Posts Joined 05/29/2019
    Posted 4 years, 9 months ago

    I think it was obvious that they weren't going to print low cost thief cards because it would make Underbelly Fence and Vendetta too op. They are already very strong against aggro decks.

    This card is not that bad though, it has some impact on the board, it is better agaisnt rogues. Might see some play.

  • Farenough's Avatar
    120 39 Posts Joined 05/29/2019
    Posted 4 years, 9 months ago

    6 mana 6/9 can't be bad, right? You might get punished by hitting some high cost deathrattle minions like Mechanical Whelp but how often can that happen...

  • Farenough's Avatar
    120 39 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago

     

     

  • Farenough's Avatar
    120 39 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago
    Quote From Tuscarora87

    When I started playing Wild, my first picks were cheap decks, as this one:

    Aggro Overload Shaman. Sir Finley Mrrgglton is replaceable. You can also replace something with: Sludge Slurper or other cheap spells. You can steamroll with this deck to rank 10 and if you master it enough, rank 5 is also perfectly achievable. A strategy is to pressure and distract your opponent with powerful early minions and board control, then you start cycle spells and burst the face. Overload management is of a high importance.

     

     

    Other somewhat cheap Wild decks are: Freeze / Exodia Mage, some versions of Odd decks, Mech Hunter, Combo Priest and Pirate Warrior.

    Here's Pirate Warrior (the deck is powerful, but not always consistent; extremely strong at lower ranks) :

     

     

    If you would like to play Wild more in future, the best way to start upgrading your collection is by getting all 4 Adventures.

     

    Hey, thanks for the decks. What I wonder is, is Patches the Pirate really necessary? Is an extra 1/1 body that game changing? I see it in many decks but not sure if it's a must.

     

  • Farenough's Avatar
    120 39 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago

    That's actually what I'm playing mostly. I use both Spectral Cutlass and Academic Espionage. It functions really good until your opponent has weapon removal :) I think I'll include Pilfer as well, after the change that seems a solid card. 

    I unfortunately DEd all my wild cards last year. I hate myself for doing it. :(  I'm crafting some of them back now.

     

  • Farenough's Avatar
    120 39 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago

    Thank you for all the advice! It helped me a lot.

    Actually I'm surprised that there are really good cheap options. Like I mentioned I don't really want to play at ranks higher than 10. Bcz I imagine there'll be only top tier decks there and I want to play in a less competitive environment :)

    At first glance Renolock seems like the deck I've been looking for and I'll probably end up crafting it. Also it has common cards with the shuffle deck.

    Miracle mage is another one I'm looking into. It's a lot cheaper and seems really fun.

     

    As Kovachut suggested:


    How about Mill Rogue? You would have a better time dealing with Big Priest and their bs.


    Since I have most of the cards for this deck I'll give it a try first and see how are the other decks play.

     

  • Farenough's Avatar
    120 39 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago

    Hi dear hs players,

    I want to craft a deck or two in wild and I need your ideas to help me choose :)

    I took a break after gvg adventure and came back after witchwood so I feel like I missed many good content in between, now I want to play some wild to see those cool cards. And as you guess my wild collection is not so wild, it's made of only KoFT year. So I probably can't play 200k dust decks.

    My favorite class is Rogue but the rogue decks I checked already seem familiar so I want to try something different. I also enjoy playing warlock, mage and shaman. It doesn't have to be tier 1, I will play it in the rank 10-20 territory. I'd prefer control/combo over aggro. 

    So what do you guys enjoy playing in wild? What would be the single most enjoyable deck to play in wild occasionally? I'm looking forward to hearing any ideas!

  • Farenough's Avatar
    120 39 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago

    When my opponent spams emotes, I still don't want to mute them but I fake doing it. I keep my mouse on their hero for a couple of seconds. Sometimes they see it and stop spamming.

  • Farenough's Avatar
    120 39 Posts Joined 05/29/2019
    Posted 4 years, 11 months ago

    I know magic carpet sounds nice but will it matter actually? Only 1 drop you have is Pogo and there's no way adding another 1 drop without ruining Piper. Also you probably don't make big enough pogos to fight the aggro early on. If you want it as a late game tool it's gonna be a dead card in your hand until you have a chance to make medium-big pogos and it doesn't help with your game plan. Card draw seems more relavant. So I'd cut both of it for more draw. Novice engineer would work well also with the shark. Other than that I like the deck :)

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