On one hand, you are discovering 2 spells, which can be immensely valuable, but on the other, swapping cost for 2 cheap spell under (3) mana seems like a useless step ... But at least you still discover 2, so there is that; generate secrets and/or extra burst!
I'm not that excited for this one, but in general, I welcome the addition to new dragons to the standard pool; Variety is the spice of life. Glad to see a little diversity in the pot!
I feel like this is one of the many minions that I'll only touch if I get it out of a evolve/devolve scenario. Certainly not going out of my way to include this in a decklist ..
Pretty decent tech card, allows you to stall the game and/or simply negate the last taunt-protection and win the game. I think it is fairly good, even more so as it give Freeze effects to every classes.
Thematically tho, it should have been printed for Murder at Castle Nathria, but again, no one actually died, so the coroner would have been useless..
I want to like this, but I know deep down that it will rarely amount to anything interesting. There will a few niche scenarios where this will do something okay or good, but in most cases, its just a weak 1 drop ...
Wow ... this is not only good, but also highly flexible, as you can tap into any minion on board. The only down side is that the effect only affects undeads. But it realistically needed a limit to its power level, so I'm not even mad about that!
Concoctions are getting me very curious. I just want to know how the mixing works and what are the limits to them; As far as we can see so far, their effects are useful and works similarly to DH's artifacts
Am I missing something or haven't they printed any new Outcast cards to justify a design like this? Is this the kind of card that will only shine in a few sets from now, or is this one that will just collect dust into your collection (or get dusted from it)?
I hate how its a deathrattle effect - would have been more useful as a battlecry. For (2) mana, stats aren't garbage, but you won't be playing this for the board presence - if you play this at all, that is ^^
Seems like a decent (1) drop!
Make me miss the good ol' Mana Wyrm from vanilla's day
On one hand, you are discovering 2 spells, which can be immensely valuable, but on the other, swapping cost for 2 cheap spell under (3) mana seems like a useless step ... But at least you still discover 2, so there is that; generate secrets and/or extra burst!
Kinda wonder why they haven't slap a Spell-school to this one ..?
Also, the flavor text matches the "Unending" theme to a T :
swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm swarm - ...
Speaking of Majordomo Executus, do you think playing him afterward would reset/cancel your (3) turn clock?
I'm not that excited for this one, but in general, I welcome the addition to new dragons to the standard pool; Variety is the spice of life. Glad to see a little diversity in the pot!
I like how everyone agrees that its a weaker and more conditional version of Guild Trader
I think it speaks volume on its own
This turn only, I'm something of an Arcanist myself.
I feel like this is one of the many minions that I'll only touch if I get it out of a evolve/devolve scenario. Certainly not going out of my way to include this in a decklist ..
They really just populate this expansion as inconsequential NPCs ^^
Can't tell if its a legit, yet weak, tech card, or just a pack filler ...
*Translocates behind you* psssh... nothin personnel, kid.
Blizzard be like: " Did you said at least 3 times/year ? No problem "
Pretty decent tech card, allows you to stall the game and/or simply negate the last taunt-protection and win the game.
I think it is fairly good, even more so as it give Freeze effects to every classes.
Thematically tho, it should have been printed for Murder at Castle Nathria, but again, no one actually died, so the coroner would have been useless..
A +1/+1 buff as well as an extra corpse per token, this is way too good ...
Are you ready for the aggro meta?
I want to like this, but I know deep down that it will rarely amount to anything interesting. There will a few niche scenarios where this will do something okay or good, but in most cases, its just a weak 1 drop ...
Kinda curious as to what would be a prime target for such spell.
Any good deathrattle under the (3) mana marks?
Wow ... this is not only good, but also highly flexible, as you can tap into any minion on board. The only down side is that the effect only affects undeads. But it realistically needed a limit to its power level, so I'm not even mad about that!
Concoctions are getting me very curious. I just want to know how the mixing works and what are the limits to them;
As far as we can see so far, their effects are useful and works similarly to DH's artifacts
Am I missing something or haven't they printed any new Outcast cards to justify a design like this?
Is this the kind of card that will only shine in a few sets from now, or is this one that will just collect dust into your collection (or get dusted from it)?
I hate how its a deathrattle effect - would have been more useful as a battlecry.
For (2) mana, stats aren't garbage, but you won't be playing this for the board presence - if you play this at all, that is ^^
Roll the Bones was printed way too early ..!