I don't think it is nearly as bad as other are depicting, but it certainly isn't that good. Might be okay if discovered, otherwise I wouldn't waste a slot of my deck.
This seems decent enough to see play it the right control brew, as it creates conditions to survive, protect and gain board presence. We will have to see how the new meta turns out to see how relevant this can get.
I have to agree that (4) is pretty steep. I'm not seeing adding this to my deck, despite its effectiveness. I could however see myself play this out of a discover mechanic/mana discount.
Permanent buff that bonify your otherwise lackluster Hero Power, that's pretty good. Also, totem support keeps being added so it can flourish into Wild?
Well, everyone already did, but let me also add how broken (D/E)volve in one card is. Also, love the dad's joke for flavor: A primordial hello to you too!
Never been a fan of those casino/randomised boards. I see how this is good, but I also see how it sucks to play with or to play against, just like one of those terrible RNG brawls that makes you question the worth of a single pack ..
It reminds me of so many other poorly stated battlecry minions that could only see play because they were adding a higher number of targets - mana and body count wise - to justify evolve shenanigan's. Outside of that ... this isn't the battlecry you'd like to duplicate, replicate, etc.
I don't think it is nearly as bad as other are depicting, but it certainly isn't that good. Might be okay if discovered, otherwise I wouldn't waste a slot of my deck.
Your help and guidance are always much appreciated - the card would otherwise be hard to assess
This seems decent enough to see play it the right control brew, as it creates conditions to survive, protect and gain board presence. We will have to see how the new meta turns out to see how relevant this can get.
I do like how various disruptive game-tool been added with this expansion. You'll see me tinkering with Priest!
I have to agree that (4) is pretty steep. I'm not seeing adding this to my deck, despite its effectiveness. I could however see myself play this out of a discover mechanic/mana discount.
That is simply a great card that does a lot for Mind-reading Priest. Makes me want to play your deck ^^
I find the push for Evolve shaman to be back in Standard hard to digest, and it isn't light-handed either.
This is easy to abuse
Permanent buff that bonify your otherwise lackluster Hero Power, that's pretty good.
Also, totem support keeps being added so it can flourish into Wild?
Well, everyone already did, but let me also add how broken (D/E)volve in one card is.
Also, love the dad's joke for flavor: A primordial hello to you too!
Totem Shaman support?
This will see play in wild, for sure ..!
Is it good ? Yes!
Do I like it ? No ..!
More evolve BS coming our way - Yay ... *Sigh*
Never been a fan of those casino/randomised boards. I see how this is good, but I also see how it sucks to play with or to play against, just like one of those terrible RNG brawls that makes you question the worth of a single pack ..
It reminds me of so many other poorly stated battlecry minions that could only see play because they were adding a higher number of targets - mana and body count wise - to justify evolve shenanigan's. Outside of that ... this isn't the battlecry you'd like to duplicate, replicate, etc.
I really have a soft spot for Rafaam - my rating is likely utterly biased - 5 stars ..!
Not even death can stop Rafaam from pursuing a life of crime.
Curselock player be like:
Gotta love those cool Deathrattle (1) drops!
His favorite food is chocolate cereal.
Worth it indeed!
Seems like it does plenty for (2) mana, and I really like those Wildseeds pets!
Play dead! Oh…
lol the main point of this card is to be discovered/randomly generated for an other class ^^