Im still on the fence about Gigantotem, as in the best case scenario, by turn 6-7, you could get about 8 mana discount on it, which would be enough to set a powerful turn 8, but oh so conditional. The game might have been lost before you get to that point ...
You know how they say better late than never, well it is exactly the case for Totem Shamy, which suffered from too little support for the first 5-6 years of HS, but is now building up to a decent viable standard, which is good news for meta diversity!
I like the card design and its disruptive nature, but I'm skeptical as to its efficiency. Its good, but maybe not a 5 stars like some ahead of me commented. Should see play, or at least, experiment.
It's like a tech card against aggro, but so slow that if by turn 5 you drop this, you probably had already lost. This expansion seems full of weird pack fillers
Im still on the fence about Gigantotem, as in the best case scenario, by turn 6-7, you could get about 8 mana discount on it, which would be enough to set a powerful turn 8, but oh so conditional. The game might have been lost before you get to that point ...
Totem support - Neat!
Totem Golem's uncle, gone too soon.
You know how they say better late than never, well it is exactly the case for Totem Shamy, which suffered from too little support for the first 5-6 years of HS, but is now building up to a decent viable standard, which is good news for meta diversity!
I like the card design and its disruptive nature, but I'm skeptical as to its efficiency. Its good, but maybe not a 5 stars like some ahead of me commented. Should see play, or at least, experiment.
This seems to do awfully a lot - sorta-kinda Mass Hysteria + Commanding Shout - for a measly 2 mana
Keywords are enrage joust enraging
Other than a Trollden video or two, and some wonky hard-ass achievements, I don't see the point
Keywords are enrage enraging
Think this shall see plays, and loads of them
Sounds fun, probably doesn't work
Sending mail via steward is soooo old school.
Yup, nothing more than a neutral draw engine to fit any aggro decks & curves
I kinda like the masked ball/masquerade theme here, but pretty much nothing else than that ..
It's like a tech card against aggro, but so slow that if by turn 5 you drop this, you probably had already lost.
This expansion seems full of weird pack fillers
Its good, somewhat, but oh so conditional and slow ... might be useful, in the right brews, but also might not make the cut
Yup, pretty terrible without a secret in play - but I guess this is what makes it balanced.
Agreed on the rating
I like how this design brings so much different potential uses.
This will see play, no doubts!
I like how they "tried" to keep it in check by adding "that you can afford to play" to its text, but I still feel like it'll be abused.
I sure hope that you are right!
I'm just going to leave the flavor text here, and let it sink until maybe I get its meaning :
Jalapeñas!
Why would they print a neutral totem card ..? As if "most" classes would use ...
This one's heavier than the wooden totems.