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Horus

Detective Pikachu
Joined 05/29/2019 Achieve Points 2575 Posts 3348

Horus's Comments

  • That's going to hurt ... yikes!

  • Quote From bardozan

    The most obvious observation is that this could fit into a token deck, but we gotta see Nature spells first.

    The 'nature' tag was retro-fitted to most (if not all) druid's magical arsenal. Have a look at the new core set

  • Quote From Trimutius

    This like signal "Hey opponent, I plan to lethal you next turn". Can be played in something like Soul DH...

    Oh yeah, setting up for lethal for sure - no matter the wall of taunt or what not - don't count on your board anymore

  • Cool cool ... but where the deathrattle bunch's at ?!
    Pretty hard to evaluate cards in this hypothetical format when not so much been revealed yet ;
    Anything could go - seems good tho

  • Quote From Sirgeekalot

    all depends on how easy it is to activate frenzy.  goes great for warrior lets see what the others get 

    This one seems like it will be fairly easy to proc, with 5 health, chances are good for it to stick and possibly generate the effect twice ? Or maybe I way too optimistic and generous in my rating ¯\_(ツ)_/¯ 

  • Quote From Trimutius

    What is this??? Can't they show us at least one good deathrattle, or are they saving those for final stream???

    Ikr, enough teasing already and show us what you meant all along ; is the archetype viable this meta or what?

  • Okay, now seeing the full picture with that one and the 2 posts revealed, but it seems like a big commitment to have all of those in your decks, plus have at least 2-3 played to get somewhat of value out of that Battlecry ; my head says too slow, but my heart wants to make it work!

  • Arena says yes, constructed is unsure. 
    I still like the flavor. 

  • The theorycraft season is officially on with this one ; Could build a deck around it, and watch your opponent pressed to remove. Seems like an interesting design to say the least, and the fact that is neutral means that everyone can have their variations.

  • ... ! That can be very terrifying to play against ; a huge healing would result in your enemie's board washed : ouch ..!
    *5 Stars for sure

     

     


    *On average, my predictions are dead wrong :P


  • That's pretty aggressively costed, useful effect, and can act as a great support for Enraged Damaged/Frenzy'd minions
    That is going to be fun!

  • Quote From Fluxflashor
    Art really doesn't matter - we could leave them blank =)

    Why Would You Say Something So Controversial Yet So Brave? | Know Your Meme

  • Quote From NebuchadnezzarHS

    Vanilla stats with upside, so good card in Taunt Druid. Does Hadronox return in the Core set?

    Nope, but there's always Wild for such shenanigans ^^

  • Taunt druid is shaping up nicely - I cannot wait to try that one out

  • Quote From Trimutius

    Well a decent murloc... Not sure what murloc shaman looks like after rotation though, but in wild it is ok

    Good point, what does it look like after rotation. Most of the murlocs are from the classic or basic, but as they are introducing the new core set, it is subject to lots of change

  • Nothing outstanding nor terrible with this one. Not impressed, but who knows what the beast pool could look like for the Barrens? I'm sure some lore guide will soon enlighten us all, if not the reveals itself

  • I'm really unsure how those ranked spells will play out. At least they don't have to sit in your hand to gain their power, but the fact that their final and optimal version only comes at turn 9-10 is ... pretty slow, I don't know.

  • Nature loooooves recycling!

  • Quote From KanzakiGin

    effectively 1 turn 6 or 7 card unless you can reduce its cost through various effects

    well, a 5/5 on curve isn't terrible either, but yeah, for full benefit it implies turn 5 at the earliest, with a coin and/or a cheap (discounted) healing spell

  • Quote From Pezman

    Wow this looks bad. I guess it pairs well with the new spell that burns cards from your deck? But in the late game when this will actually activate, it doesn't even go face.

    Well, for 3 mana, and given that it is on a stick, if it had also went face, it would be totally unfair.
    It's a situational control card at best, not a win condition per say