JFK
Lv.8Curious Pair
Comments
I guess we'll just forget Paladin already has [card]Hidden Wisdom[/card] and Mage has no Secret with this trigger?
Since there's a good number of cards that want you to control a Secret, this is likely better than it seems. These cards are naturally better with 1-cost Secrets than 2-cost ones, so if anything I'd say it could end up even …
If everything is broken in Arena... Nothing is broken in Arena?
Feels better in aggro decks than fatigue, honestly. Actually it's bad for aggro, but maybe if a midrange draw-heavy Warlock emerges, this will be important. I doubt it though.
Only good on a high-Durability weapon, and I feel like Ooze will be mandatory anyway, in the early meta at least. In Wild though, [card]Kingsbane[/card] won't die so easily.
[card]Twin Slice[/card] was likely too good, too flexible in every situation. At least with this you need to wait if you want the full power. I like it.
It's funny, Paladin has so many Holy spells that this won't ever reliably tutor anything. Still a [card]Crimson Sigil Runner[/card]+, that's crazy.
Great card, but not in DH. I guess that's Demon Hunter's theme this expansion, lol.
Not [card]Defile[/card]-level of 200 IQ, but it's getting there. It's a little weird that it leaves "half" of the minion, but it costs only 2 Mana. I think it will be surprisingly decent.
Exceptionally bad. I don't know what else to say.
The boardclear that will carry Control Warrior while in standard, it's that good.
[card]Bittertide Hydra[/card] was great, and this can't be cheesed into losing. However, the attack is much less threatening.
Normally I'd say silence is a joke, but Silence Priest got support in the core set, so maybe?
It's probably better than [card]Felosophy[/card]? Taunts are more common than Demons, and getting more Taunts is always good, plus there's great handbuff synergy.
Looks fun, which is quite an accomplishment since it's a Freeze card, but Freeze cards want to Freeze immediately and tokens don't mean much in Mage.
Didn't expect such a simple card to be so cool, but still bad. Arena, yeah.
That's really good, essential for Murloc decks. But to be honest, [card]Rockpool Hunter[/card] still seems better to me.
A cheaper version of Applebaum isn't necessarily as good, however it's still great for a Neutral. Maybe not amazing, but it'll be decent imo.
I could see this working out, maybe. In particular, the weapon pool only has 3 cards with this expansion - [card]Headhunter's Hatchet[/card], [card]Trueaim Crescent[/card] and [card]Rinling's Rifle[/card].
I think there's potential in some miracle/tempo something, but will such a deck be good in the first place? Maybe.
Something about this just seems too slow for me. The buff is very powerful and you draw a the Beast too, but it just seems like a meme and nothing more. Eh, I wish I'm wrong.
If it were a Murloc, maybe there would be a chance to work out well. As is, nope.