Love this card but think it will depend on what fast effects mechs have to see play. Getting just 2 cards for 2 is fine but of course they have to do something and not just be harvest golems.
Avoid at all costs in arena. Even if you see it first and try to draft around it it will pull you under
This card is lol busted. 6 mana for two rushing 4/1's and a 4 then 2/2 weapon is already fine at 6 mana (weapon is valued a little over 2 mana, the rushers a little over 4). Now package in a free body plus bundling and you got a spicy deal. Craft golden
First comment if i type fast enough but im gonna take my time instead.
I really have to find fault in this card for its design. It's to me a card that isnt fun to play or play against. Mana and casting a bunch of spells. Whoopee.
This looks to be a boring win card if you get it to do explosive stuff and a cold fish when you're spent and you top deck it.
It will be fun to play along call of the grave a much better designed card so I'll give it that
It's hard for me to like this card at all since it's at best similar to a 4 mana 2/6 draw a card. Such a card would be only decent in this day of age and it isnt always that.
On a sidenote i think choosing to counter a minion is the better choice
Personally I will be trying out a control Warlock that hopes to ruin your day with Tamsin and a couple of 1 mana spells that won't be fun for any of you if it works. Low minions so gonna top it off with Kazakhstan or whatever its name is.
Does anyone know if it works if you have zero minions in deck?
I remember enjoying Kobolds the most. It was awesome to see HS pay respects to D&D which it is heavily influenced by and the original Dungeon Runs were so addictive.
Song of course goes to SoU, theyll never top that hit XD
Battlegrounds rushes out a hotfix and doesnt bother to buff a few champs i like that are total dogshit in the buddy meta (Pyramad, Guff, etc). Sigh....
Still sad that most Hearthstone Wild players are so uncreative and win-centric that they simply flock to whatever is broken. It'd be nice if they found a way to make it what it should be: a melting pot of archetypes that ppl actually want to play.
Smells like a Shaman card to me. However the best fit I found as I lazily scrolled through them was Command the Elements which i don't believe is right.
It's in Standard! Feel free to ask questions
I am off the Buggy Delivering Noodle Fists.
However it's Still all about that Savory Stuff.
Trundling Along While Swiping for Annonymous Gay Sex on Lists.
Ironic it is How I Still Can't Make the Cut.
Not sure but we would love to have you back in the Hearthstone Riddle game, Murloc : D
Naga Giant!
I'm back by the way : D long story but now I'm back to win ALL the riddles >; ]
They brought my queen back : D
ALL HAIL TESS
I mean it is 8 mana 8/8 battlecry: mind control with other flexibilityat its best.
Therefore i believe this card will live or die by whether opponents can be reliable in building tall late game.
Against a token druid this card is absolute garbage in your hand for example
Against greedier Kazakhstan patriot decks yeah its a direct counter.
Its a tech card in other words. Avoid at all costs in arena.
Love this card but think it will depend on what fast effects mechs have to see play. Getting just 2 cards for 2 is fine but of course they have to do something and not just be harvest golems.
Avoid at all costs in arena. Even if you see it first and try to draft around it it will pull you under
This card is lol busted. 6 mana for two rushing 4/1's and a 4 then 2/2 weapon is already fine at 6 mana (weapon is valued a little over 2 mana, the rushers a little over 4). Now package in a free body plus bundling and you got a spicy deal. Craft golden
First comment if i type fast enough but im gonna take my time instead.
I really have to find fault in this card for its design. It's to me a card that isnt fun to play or play against. Mana and casting a bunch of spells. Whoopee.
This looks to be a boring win card if you get it to do explosive stuff and a cold fish when you're spent and you top deck it.
It will be fun to play along call of the grave a much better designed card so I'll give it that
Doss Shaman know yet that Hunter is taking their cards?
This guy doesnt look very fluffy. Or good
It's hard for me to like this card at all since it's at best similar to a 4 mana 2/6 draw a card. Such a card would be only decent in this day of age and it isnt always that.
On a sidenote i think choosing to counter a minion is the better choice
Hey look, it's powercrept Vilespine Slayer a card that dominated its meta
Personally I will be trying out a control Warlock that hopes to ruin your day with Tamsin and a couple of 1 mana spells that won't be fun for any of you if it works. Low minions so gonna top it off with Kazakhstan or whatever its name is.
Does anyone know if it works if you have zero minions in deck?
I remember enjoying Kobolds the most. It was awesome to see HS pay respects to D&D which it is heavily influenced by and the original Dungeon Runs were so addictive.
Song of course goes to SoU, theyll never top that hit XD
Battlegrounds rushes out a hotfix and doesnt bother to buff a few champs i like that are total dogshit in the buddy meta (Pyramad, Guff, etc). Sigh....
Omfg why can i not find an answer on the internet what this does....
Still sad that most Hearthstone Wild players are so uncreative and win-centric that they simply flock to whatever is broken. It'd be nice if they found a way to make it what it should be: a melting pot of archetypes that ppl actually want to play.
Lightforged Cariel?
Smells like a Shaman card to me. However the best fit I found as I lazily scrolled through them was Command the Elements which i don't believe is right.