Moondreamer
LV.5Child of the Night
Comments
22 totalSubmitted my card after changing some things, the feedback was useful! Mainly, swapped my artwork for the one Wailor suggested (I like yours better as well!) and made the Beast-eating a more feel-good moment by reducing the cost …
Hello! Happy everyone is enjoying the theme.

This is my entry for this week's competition. I've always been fond of Descent of Dragon's Dragon Hunter, and would really like to see it again in the future. This …
Hello everyone! I'm happy to see that custom card competitions are back.
This is my initial design for this special competition:

The idea behind Sai Shadestorm is to allow a possible 3-Frost archetype to play a slower …
Happy new year everyone! I'll share a couple of my favorite Hearthstone moments from this year:
The first one was a day during Sunken City when I hit Legend in both Standard and Wild in the same month, which …

Couldn't really land on a version of the last card that I liked, just couldn't incorporate the feedback as I wanted to. So, new card. I'll probably submit this. Very cheap cost for the effect but it's pretty hard …

My initial proposal for this week. I quite like the concept of last turn being a rehearsal before the actual play, with the play being represented by the turn in which you cast this card and do something cool …
…Quote From linkblade91 Congratulations to Moondreamer! I told ya we had a winner already :)
2.46 is honestly higher than I expected for my card. Nothing like ending my finalist streak more-or-less by choice lol
Appreciate the help with the wording! I've been playing some Runeterra lately and I got it mixed up. (And I agree with you Demon, LoR wording sucks.)
I don't think Taunt is necessary, there's already some things you …

My proposal for this week. Honestly very proud of this design. This is my final design unless some textual inconsitency pops up that I might have missed.
Some quick feedback:
[spoiler]
Linkblade - Massive Macaw …
Quote From RealJC1234TheToonist Just want to request, is it possible to make an additional post for clarity where the expansion's cards are organized in a clear way? I understand you organized them by flavor but the way the …

Alright, alright. No Colossal minions. :(
New design uses the idea of self-freezing as a way to preserve both minions and heroes in the ice, allowing them to be more resistant to enemy threats. Four mana 2/6 statline …


My initial proposal for this week. Very interesting challenge, but I feel like it's hard to come up with a good design until we know which strengths, weaknesses and playstyles the new class will have. Would be fun to …

Another Squeamlish design, this one more focused on the initial idea of Healing Druid. This allows a fully healed minion to get extra Health when healed, hopefully improving the lackluster Healing Druid cards and allowing some experimentation with old …

For my initial design this week, I propose Squeamlish, the clumsy Druid from Rise of Shadows.
The aim of this card is to push the Healing Druid archetype that was only really tried in Rise of Shadows. …
Quote From Wailor (Response)
Hey Wailor, thanks for the very kind comment! I actually haven't made that many custom cards before, just a few mini projects every now and then over the years. This is …
Quote From Demonxz95 (Response)
I agree with some of the things you are saying. I'm obviously not saying we should pretend entire classes don't exist in the game or that we should justify …

Alright, this is my final design and the card I'll be submitting. There shouldn't be any mistakes or inconsistencies in the text. I'll explain the idea behind this design directly in the voting page.
I'm a bit surprised …

First proposal for this week's competition:
Since this week's prompt specifically mentions that the Infuse card doesn't have to be from Murder at Castle Nathria, I tried to imagine what an Infuse card would look like in an older …
Quote From linkblade91 Congratulations to Moondreamer! A winner right out of the gate :D
Thanks! Did not expect that, especially considering the fact that the card was a bit flawed. Still, I'm happy the idea …
Quote From R If I correctly think how colossal works, then the main problem with this card is that after Nash awakes from dormant, he will summon the location again.
Ah yeah, you're right. Probably …