PLANETCRUNCH's Avatar

PLANETCRUNCH

E.V.I.L. Dragon
Joined 07/19/2019 Achieve Points 820 Posts 1248

PLANETCRUNCH's Comments

  • I agree, it's super helpful

  • it's a strong card, but it's also a SLOW card, so it probably won't see much play in constructed.

    what will determine this cards illegibility in standard is it's interaction with Y'sharaj is if Y'sharaj gives you a copy of the corrupted version that keeps the same stat line as when you played it. If not, it won't make it into those decks, because a 0 mana 3/3 is good but it won't get the stat increase since all the cards Y'sharaj gives you will cost (0).

    Now in Arena this guy can be pretty powerful, since you don't want to play a 2 mana 2/2 on curve that doesn't have a beneficial battlecry, and you might not always draw the stronger cards in your deck on curve. This guy fills in a niche spot of good stats for cost that's super flexible

  • This was a close match, and then I drew Bloodreaver Guld'an and my opponent conceded 

    In reply to Brawl of Gaudiness
  • Seems like a key player in Zoolock decks, I remember back in the early days when mage would wipe my board with Blizzard or flamestrike, it's nice to have a minion that can prevent that. 

    And minions that zoolock run don't really top off more than say...4 mana anyways. I mean there's flesh giant but you don't play that at full mana. And there's Hand of gul'dan but you never cast it for 6 mana, you always discard it.

    This is an interesting card for the Arena, since it can throw off your opponents mana curve, but it throws yours off as well. 

  • I was not a fan of this card until I heard it taunt 

    In reply to Revenant Rascal
  • This is the kind of hand buffing Hunters wanted in Mean streets of Gadgetzan. 

    With cards like Wolpertinger and Zixor Prime being in almost all hunter lists right now I'm certain this card can find a home.

    Heck, you could also use with with that Leeorox and King Krush combo to make the Krush's even bigger after you've duplicated them 

  • 3 mana 3/3 isn't great, but 3 mana 6/6 is STRONG 

    Hunter's use of the Phasestalker and tour guide can make this a strong turn 3, I believe. The only problem is what do you slot out for this spell? 

    very powerful in Wild where spell hunter can be a thing. pretty weak in Arena, I'd think

  • Don't Feed the Animals doesn't seem terrible, especially since Hunter is running Apex Predator and the WorpleTigers in all their decks. 

     

  • possible tease that Yrel will be a paladin legendary in this set? 

  • Me heal? 

    No

    ME GO FACE 

     

  • This is a strong card, and mage doesn't even need to slot it in their deck since they have so many discover spell mechanics.

    Powerful by itself, if Mage somehow has a Yogg'Saron deck this will be included, since having a 10/10 body and casting 2 secrets is great tempo.

  • it's not a bad single target removal - but how effective will this card be when year of the dragon rotates in standard? Rogue is reliant on Galakrond and Magic wand to discount cards for them to make big Edwin's and Questing adventurers.

    Not certain if this guy will see play any time soon

  • jesus that flavor text

    In reply to Prize Plunderer
  • This card is rock solid, it's not flashy but it's efficient, which is sometimes all that's important

  • Looks like a strong arena card, but I don't know what kind of standard or wild deck would use this.

     

  • strong in constructed, would be very difficult to make work in arena

    In reply to Il'gynoth
  • AH so now we know what this guys effect is (there's an achievement for dealing 10 damage with this guy's effect).

    this makes the lifesteal cards more efficient, but there's no way you're going to run a deck with ALL the lifesteal cards just to play this guy.

    Like more members have already predicted, this minion will probably see home in a Soul Demon Hunter deck list, since the Aradachi Warblades and Soulshard Lapidary are usually combined for 7 burst damage together.

    Although all the cards are expensive enough that you would not be able to play them on the same turn without a discount from Skull of Gul'dan, it is still worth mentioning just how powerful that combo can be, since even if you have to attack a taunt minion, you will also go face. This means you don't HAVE to draw Kayne if you need to attack face.

    Heck, one of the selling points of this minion is that your lifesteal just goes face.

    very strong and interesting effect, will slot into my DH deck list somehow

  • This is just command the illidari but better.

    These rush token minions don't see much play in Standard, but I'm sure they'll be very strong in arena. 7 mana 14/14 of stats will most certainly clear a board

  • okay, follow up question - how long until it's available in BG? 

  • This card is just rock solid, good attack? check. Good deathrattle? check. 

    lot of support in Wild, not as much in Standard outside of Maxima, Oblivitron and the Robot bear, but that might be enough, you're hoping to pull this with the bear, have Maxima summon Oblivitron and activate it's deathrattle and then summon this guy and activate its deathrattle on turn 6 for a whopping 12/9 worth of stats that's done 3 damage to the enemy hero and 2 damage to all enemies randomly 4 times. 

     

    seems strong but how often will we be able to pull it off?