PLANETCRUNCH
LV.12E.V.I.L. Dragon
Comments
1,244 totalAm I the only person who thought of Rick Sanchez when I saw this card?
"The spells, the spells have poison Muh-MORTY!"
"Aw Jeeze Rick, why do the spells gotta have poison?"
"It's Team 5, Morty! They …
nertz
This is a very potent spell for two classes who know how to get value from very cheap minions with strong effects.
Rogue's have plenty of minions with combos and battlecries and even deathrattles that benefit from being played …
Ah, this is a poweful card.
It's stats are good for cost - 3 mana 3/4 is playable even if you're not going to be playing a lot of spells (like in arena).
It's effect is also VERY …
This card is very strong because it's very cheap, flexible and combos with what paladins love to due - buff and debuff minions.
In most scenarios you'll want to wait to play this minion if your opponent has a …
7 mana, 6/8 isn't bad stats for cost - Archmage Antonidas costs the same but is a 5/7.
It's effect is very powerful and could possibly snowball if left alone - knowing what your opponent drew is a huge …
This card is pretty good!
Invocation of Frost has seen tons of play before and after it's nerf. Granted, it could freeze enemy minions AND players.
This card can only target minions, but it's cost is flexible enough …
Does this minion count as the alphabet soup for the bingo since she's got 3 keywords ?
3 mana, 1/4 is a statline seen in a lot of minions that don't see constructed play (Dalaran Mage, for example), but having RUSH and WINDFURY makes this card a potential removal for cheap tokens or lackeys created by your …
There's a few things you can compare this card too.
First off, looking at the stats it's a spider tank without a tribal tag. The lack of a tag is somewhat negligible in standard, mechs haven't been that important …
This is probably one of the better Soul Fragment generators -
Volcanic Potion saw some constructed play in mage decks as early removal (since Arcane Explosion is REALLY bad), and warlocks who play control haven't have good, cheap aoe …
It's fairly vanilla stats for cost - Shield of Galakrond sees play as a 4/5 taunt but only because of it's beneficial battlecry and invoke keyword.
It's demon tribal tag allows for it to be generated off of Call …
So the problem with this minion is that soul fragments in your deck does not threaten your opponent like the bombs needed for BlastMaster Boom does. And while a 3/3 with rush is good (see Rabid Worgen) you'll need to …
2 mana deal 3 damage has seen play with Frostbolt and Darkbomb.
While this won't allow you to target face like the previously mentioned spells, this set has shown quite a few 1 drops with 3 health that this …
1 mana 1/3 minions have historically seen play, Warlocks Voidwalker and Priests Northshire Cleric being the gold standard for those minions.
While this minion will not block 3 damage to your hero or help you cycle your deck, this …
In this set Druid and Shaman received the Groundskeeper, which has been compared to a better ChillWind Yeti and Sen'jin Shieldmasta.
This minion has the same stats as Groundskeeper and Taunt, plus Divine Shield, which is about 1 mana …
What a strange and interesting Legendary for Rogue and Mage.
Clearly the main focus on this minion is that she summons 2 5 mana minions on your side of the field, even though you have to pick one that …
what...a very strange card for both Rogue and Mage. Will this minion have any synergy? oh wait yes, Khadgar...she has soft synergy with khadgar
6 mana for 8/8 worth of stats is good, even better if they have rush.
Druid is known for giving their tokens wide buff spells with power of the wild and Savage Roar. When RoS was fist launched The …