PLANETCRUNCH
LV.12E.V.I.L. Dragon
Comments
1,244 totalThose new weapon frames look sharp!
WOOO FREEBIES !!!
I'm glad to see that "different minion types" is being supported more in battlegrounds!
It's a cheap, flexible spell that can be used to find a minion on curve or just be used to activate spell burst effects.
This spell has a nice synergy with Bloated Python and Teacher's Pet on turns 2 …
Alleycat saw tremendous play in Hunter decks when it was printed in Mean Streets of Gadgetzan until it rotated in wild.
Heck Alleycat even sees a lot of play in the battlegrounds, it's a great minion to pick on …
It's easy to compare this spell with Arcane shot - both cost (1) mana, both deal 2 damage, both can be improved by spell damage.
Overwhelm however can only deal damage to a minion. It can also improve it's …
3 mana for 1/2 of stats is pretty bad. getting a 4/4 out of it makes it better, but you'll want to have a strategy in mind when running this minion.
Hunter's hand buff cards, Felboar, Scavenger's Ingenuity and …
It seems like Team 5 wants to remind players that Hunters are supposed to play with beasts!
this minion has average stats for cost, it's no Chillwind Yeti but it can still take some damage. Slightly below bar for …
Historically Token Druid Decks have used Violet Teacher as a way to create large boards of sticky minions with power of the wild and soul of the forest, but for 4 mana Violet Teacher was sometimes clunky to play, and …
a cheap, flexible spell that can guarantee a turn 2 and 3 play, or to just activate a spellburst effect.
the pool for 2 and 3 cost minions in standard is pretty small, with 13 possible outcomes for 2 …
On paper this minion is 1 health shy away from Stranglethorn tiger - both are 5 cost minions, both have 5 attack, both are beasts. However for 1 health less this minion will draw you two cards on the next …
a 5 mana 4/5 with taunt is GOOD, but not GREAT. Druid and Shaman have a 4/5 with taunt that restores 5 health at 4 mana.
Even with the deathrattle that summons a random 3 drop minion.
Fortunately …
It's playable on curve in arena - this minion is essentially a chillwind yeti that's more aggressively statted.
If you play with on curve with the outcast effect activated it becomes a 7/6 across three bodies which is VERY …
1 mana draw spells are efficient and always see play, historically speaking.
1 mana SPECIFIC draw spells are MORE efficient and should see play, but it depends on the deck you're running.
When Scholomance Academy launches, DH will …
A giant bat that gains stats when a friendly minion dies - feels like this should have been a warlock card in Rastakhan's Rumble when they were pushing their hand buff mechanics.
A card like this is going to …
This card reminds everyone of Corridor creeper, and it's easy to make the comparison - both are 7 mana that get discounted when minions die.
Unlike Creeper, this card only discounts FRIENDLY minions dying. Also while 3/6 worth of …
Animal Companion usually finds it's way in Hunter decks due to how cost effective the minions they summon are - they also synergy with Hunter's beast reliant cards like Kill Command or Hound Master.
Demon Companion, being a third …
I'm just happy that Rogues are getting more secrets. when they first had them in K&C they only had those 3 until Ashes of Outland.
Sure, this will rotate out with the Ashes of Outland Secrets too but these …