This will be pretty easy for Hunter , even with Springpaw Lynx, Halazzi and Hunting Mastiff leaving when year of the Raven rotates out cards like Bug Collector, Unleash the Beast and Desert Spear will secure this as extra removal with beast synergy.
Although I'm not certain how strong having 2-4 1 mana cards in your deck will be...
Yeah but who plans on having 10 mana on turn 4 or 5? Also that's them wasting a single target removal when you have a deck that'll probably be built around high cost stuff
4/8 taunt for 6 mana is pretty good stat wise, other comparable taunts at 6 mana include the Aransai Broodmother at 4/6, Armeggadillo at 4/7 and Violet Warden at 4/7.
Of course it's main draw (HA) is the discover a dragon battlecry, which will help with any future "dragon in hand" effects
This will be pretty easy for Hunter , even with Springpaw Lynx, Halazzi and Hunting Mastiff leaving when year of the Raven rotates out cards like Bug Collector, Unleash the Beast and Desert Spear will secure this as extra removal with beast synergy.
Although I'm not certain how strong having 2-4 1 mana cards in your deck will be...
Hunter's getting 2 side quests?
Will the other League of Explorer's get 2 side quests, too?
Yeah but who plans on having 10 mana on turn 4 or 5? Also that's them wasting a single target removal when you have a deck that'll probably be built around high cost stuff
CHALLENGE ACCEPTED
dangit, so saying "Deathwing Mad Aspect" is "HEAVY METAL" doesn't count, does it?
If you draw a card AND gain mana, that's a solid 2 mana turn.
gets weaker as the game gets later.
ooof, a 1/3 for Hunter...thank goodness it doesn't have the beast tag, but it feels like a must include for control hunter they're pushing this set
4/8 taunt for 6 mana is pretty good stat wise, other comparable taunts at 6 mana include the Aransai Broodmother at 4/6, Armeggadillo at 4/7 and Violet Warden at 4/7.
Of course it's main draw (HA) is the discover a dragon battlecry, which will help with any future "dragon in hand" effects
He's a big guy you're opponent can't go around without silencing.
I think he'll be able to find a home in some decks.
So...invoking means this card at the very least summons 2 2/1's
it's comparable to IMPFERNO but instead of only buffing demons everyone gets the bonus.
maybe could see some play in zoo if Galakrond zoo is a thing?
EH there's been some strong demons added this year but there's also tons of WIMPY demons too
and the hero power doesn't really mesh with warlocks playstyle, they can't capitalize on wide board buffs like paladin or druid can.
it does help with Humongous Imps, tho
Jeeze this little guy's going to be obnoxious
push button, thin your deck, increase your chances of drawing late game stuff easier
1 mana +1 attack is pretty meh.
adding a lackey to your hand makes it better.
but since it's rogue and it helps activate combos makes it strong
I like the flavor of this guy.
Man 7 mana clear most of your opponents board seems REAL strong.
REAL STRONG
NEAT
but...it says summon a "random dragon" so while a free minion's good, if it's a weanie dragon then it's not too good.
Plus it's a body that doesn't really DO much when it lands
It's a slightly weaker shadow strike, but adding a lackey to your hand makes it pretty strong.
the New and Improved sprint. can't wait to draw my 0 mana spells for 0
a potentially more powerful lightning storm if a dragon's in your hands.
WITH no overload.
that's pretty good. but we gotta see what dragon's Shaman gets this expac
stat wise it's not bad, but it's not as good for control as say rotten applebaugh
it's an aggressively statted 4 drop that could draw 3 cards.
could it see play in a warlock quest/galakrond deck? who knows