Nightmare Amalgam is definitely a problem. It is way too good as a jack of all trades. In the endgame, unless it hits another poisonous minion (so Demons will always auto lose), it is a giant wall of stats with taunt, divine shield and poisonous that straight up destroys everything. I have no idea what they were thinking by putting this minion in the game.
Anyone unable to log in on their phones? I tried to log in on my phone (ios) but it is failing to start. I suspect a patch was made, but I can’t seem to download it
The issue appears to only be affecting Gold Cards for some reason. Just slot them out and place them back in for a fix.
For Invalid Decks, try checking your deck limit. The game replaced my cards after I already manually replaced them and I ended up with a 33/30 card deck... so, just check that and it should be good to go.
Wow so much negativity on a fucking side mode, Jesus...
The resources and time spent to implement a side mode could have been probably used to make some more important and interesting change on Ladders (less grind) or to implement something like a soft tournament mode (like Brawliseum) or a whole new format (with mixed and changing sets). Those things, and many others, have been asked since forever by the community an instead of putting some effort into them they've just given us something that seems more of a permanent Brawl than a card game.
That's why many are pretty disappointed by this announcement: we want a better HS experience, not another game.
Well, that seems more reasonable now. Those complaints are pretty valid. Especially the one on the ranked grind.
Wow so much negativity on a fucking side mode, Jesus...
Anyways, I am quite interested in the mode and will be happy to play it when it comes out. Of course, it will never replace standard, but I can see myself hopping on once in a while to have some fun without needing to deal with the cancers of the meta, similar to the Singleplayer content.
For some FREE content, I think it’s good enough. It has enough distinctness to be different from regular Hearthstone that I feel it could be a fun alternative from time to time.
I have no idea what the point of this deck even is. Galakrond always gives a Lackey, so maybe a more Tempo focused deck would be much better? Remove the Malygos stuff and Colossus of the Moon as well and throw in more Invoke and Lackey garbage. We might want to remove the Seal Fates as well as they are just bad and the Invoke effect does not make up for it.
Leeroy will always be our finisher here, so perhaps some Deadly Poisons to supplement the Waggle Pick damage. Galakrond with the free cards and the 5/2 claw is also very good for finishing up the game.
Actually, this card could be crazy good as a refill in a Zoo Galakrond deck! It has good stats, and you can play it later in the game( probably when you need it ) and draw cards to help close it out after all the Invoke effects have been triggered.
Alright, some news on how this works: after being played, you WILL NOT receive any extra mana. It sets both player’s empty mana crystals to 10, but no actual usable mana crystals for the player that played him.In other words, as playable as Temporus...
To be honest, I can't really think of a place this card would fit in.
Quest Druid just seems way better then whatever Dragon synergies they will pump out. Unless Ysera somehow makes it into the Quest list, Phaoris just seems much better as a boardfill, or Nomi for that matter.
Highlander Druid also does not really benefit from this as she also messes up the singleton strategy with duplicate portals. I really have no idea what to do with this card, will have to look at the whole set for a final judgement tho.
Eggnapper with no deathrattle, and the imps are demons as well. Could see some play in zoo, but that is debatable especially looking at the ridiculous power level of the cards shown so far.
what if we get a Quartermaster or Level Up! card but for imps.. then they are suddenly worth running... there have been a few imp cards this year so there might be a bigger pay off we didn't see yet.
Oh god. I still have flashbacks from Odd Paladin’s heyday, and that was with Defile still being around.
Eggnapper with no deathrattle, and the imps are demons as well. Could see some play in zoo, but that is debatable especially looking at the ridiculous power level of the cards shown so far.
This card seems really good in general, but god tier arena card for sure.
It will be great to get from your discover effects but I’m not sure about actually running it in the deck. If there are not enough dragons in the set, this one will definitely pop in as filler for the Dragon tag.
Nightmare Amalgam is definitely a problem. It is way too good as a jack of all trades. In the endgame, unless it hits another poisonous minion (so Demons will always auto lose), it is a giant wall of stats with taunt, divine shield and poisonous that straight up destroys everything. I have no idea what they were thinking by putting this minion in the game.
Imagine not being able to draft 3 Abyssal Enforcers anymore
Casual is just a cesspool of Quest Druids that I have to exterminate.
Apart from that, I like to test out my decks in casual, so yeah.
Wow, who would have thought an 8 drop on turn 4 would be problematic.
Anyone unable to log in on their phones? I tried to log in on my phone (ios) but it is failing to start. I suspect a patch was made, but I can’t seem to download it
The issue appears to only be affecting Gold Cards for some reason. Just slot them out and place them back in for a fix.
For Invalid Decks, try checking your deck limit. The game replaced my cards after I already manually replaced them and I ended up with a 33/30 card deck... so, just check that and it should be good to go.
Well, that seems more reasonable now. Those complaints are pretty valid. Especially the one on the ranked grind.
Oops on my end, mega derped on the Questing Adventurer!
Anyway, I'm glad that my feedback could help.
Wow so much negativity on a fucking side mode, Jesus...
Anyways, I am quite interested in the mode and will be happy to play it when it comes out. Of course, it will never replace standard, but I can see myself hopping on once in a while to have some fun without needing to deal with the cancers of the meta, similar to the Singleplayer content.
For some FREE content, I think it’s good enough. It has enough distinctness to be different from regular Hearthstone that I feel it could be a fun alternative from time to time.
I have no idea what the point of this deck even is. Galakrond always gives a Lackey, so maybe a more Tempo focused deck would be much better? Remove the Malygos stuff and Colossus of the Moon as well and throw in more Invoke and Lackey garbage. We might want to remove the Seal Fates as well as they are just bad and the Invoke effect does not make up for it.
Leeroy will always be our finisher here, so perhaps some Deadly Poisons to supplement the Waggle Pick damage. Galakrond with the free cards and the 5/2 claw is also very good for finishing up the game.
Oh, and Questing Explorer with no Quest? Yeah...
Actually, this card could be crazy good as a refill in a Zoo Galakrond deck! It has good stats, and you can play it later in the game( probably when you need it ) and draw cards to help close it out after all the Invoke effects have been triggered.
Daily reminder to take the man who made Underbelly Angler out to the back and shoot him.
Oops forgot about the infestation that is Shaman
Can we delete Divine Spirit and Inner Fire? Priest is and always will be the most cancerous class.
Or we could get Princess Talanji and absolutely wreck everyone
Alright, some news on how this works: after being played, you WILL NOT receive any extra mana. It sets both player’s empty mana crystals to 10, but no actual usable mana crystals for the player that played him.In other words, as playable as Temporus...
To be honest, I can't really think of a place this card would fit in.
Quest Druid just seems way better then whatever Dragon synergies they will pump out. Unless Ysera somehow makes it into the Quest list, Phaoris just seems much better as a boardfill, or Nomi for that matter.
Highlander Druid also does not really benefit from this as she also messes up the singleton strategy with duplicate portals. I really have no idea what to do with this card, will have to look at the whole set for a final judgement tho.
Oh god. I still have flashbacks from Odd Paladin’s heyday, and that was with Defile still being around.
Eggnapper with no deathrattle, and the imps are demons as well. Could see some play in zoo, but that is debatable especially looking at the ridiculous power level of the cards shown so far.
This card seems really good in general, but god tier arena card for sure.
It will be great to get from your discover effects but I’m not sure about actually running it in the deck. If there are not enough dragons in the set, this one will definitely pop in as filler for the Dragon tag.