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scm288

LV.6
105/200 XP
Joined Feb. 2020 78 posts 405 XP 235 achievement pts

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78 total
0
Piranha Swarmer

Would [card]Murloc Tidecaller[/card] be good enough to run if it only triggered off of other... Murloc Tidecallers? And had only one health? Even with Rush.

I mean other cards will apparently be able to generate these. How many? How …

4 years ago
0
Tuskarrrr Trawler

The more I think about Dredge, the more I'm starting to think of it as being like an ever-ready second 'hand' to use for storing cards and retrieving them...

Is a [card]River Crocolisk[/card] good enough to keep in your …

4 years ago
0
Excavation Specialist

At this point, we've only seen a few cards that allow you to meaningfully put things at the bottom of your deck: [card]Azsharan Sweeper[/card], [card]Ambassador Faelin[/card], and [card]Sir Finley, Sea Guide[/card]. I'm sure there'll be more.

As it currently …

4 years ago
0
Baba Naga

[card]Blackwing Corruptor[/card] weeps in his sleep out of fear of Baba Naga.

This is a strong card. [card]Gormok the Impaler[/card] (a favorite of mine from playing Dude Paladin) is an unexpected burst of damage with a way harder condition …

4 years ago
0
Crushclaw Enforcer

We haven't yet seen enough naga to know if they're a control-oriented tribe or an aggressive tribe. I could see this working either way--either to draw you more minions for your board (a powerful effect in zoo) or to draw …

4 years ago
0
Amalgam of the Deep

So far, we've seen cards featuring several different tribes: mechs, murlocs, pirates, elementals, beasts, and of course, naga--which Blizzard really wants to push as the new evergreen tribe.

Is there going to be a heavy menagerie synergy to this …

4 years ago
0
Sir Finley, Sea Guide

I would assume that the number of cards that you draw with this card will depend on the number of cards in your hand when you play it. In that case, this will favor either a hand-heavy deck--like a handbuff …

4 years ago
0
Ambassador Faelin

Colossal minions will serve to replace the Prime minions that are rotating out. And much like how [card]Envoy Rustwix[/card]'s power level depended on the effectiveness of Primes, [card]Ambassador Faelin[/card]'s power level will depend on the power of Colossal minions.

4 years ago
+1
New Hunter Spell - Serpentbloom

[quote from="Brandon"]It seems pretty good in some kind of Guardian Animals hunter deck just to give a Lake Thresher poisonous.[/quote]

This is exactly what I'm planning on doing tomorrow. Some sort of Control Hunter deck with Guardian Animals as …

4 years, 10 months ago
+6
Hearthstone's Forged in the Barrens Mini Set Releases on June 3! Card Reveals Begin Tomorrow!

Remember that it doesn't have to be a Legendary card to be impactful.

Arguably the most impactful card from Darkmoon Races was [card]Crabrider[/card], a common. We'll have to see just what powerful tools we get in this one.

4 years, 10 months ago
+11
Captain Blackheart's Treasure

It's not.

Tavern Brawl gives out free content (a free pack) and requires no entry fee other than leveling your characters. So basically, stuff for free.

It was the passion project of one member of the team--someone who, …

4 years, 10 months ago
+1
Our Thoughts on Hearthstone's Mid-May Forged in the Barrens Card Nerfs Including Crabrider

One thing I find interesting about the nerfs is that they affect cards that aren't worth dusting.

One rare, three commons, and an uncraftable card. Nobody is going to quibble about dust amounts or anything because I doubt anyone …

4 years, 10 months ago
+5
Forged in the Barrens

Interestingly enough, spell schools are not heavily supported in the expansion that introduces them. Some spell schools have no supporting cards at all.

Arcane - Nothing

Fire - Nothing

Frost - [card]Rimetongue[/card]

Nature - [card]Toad of …

5 years ago
0
Firebat Reveals a New Forged in the Barrens Legendary Hunter Card - Tavish Stormpike

It's unfortunate (or, perhaps, fortunate) that Tundra Rhino isn't in the 2021 Core Set, because that could set up some truly incredible/degenerate combos with this.

5 years ago
+4
Iksar Talks About Possible Future Achievement Changes - Point Rewards, Claiming, Notification Timing

This video was from Day9's Journey to Un'Goro expansion review. People in chat were asking him about viability of cards in the context of Jade Druid, which was by and large the most dominant Druid archetype at the time because, …

5 years, 3 months ago
+17
Tyrande Returns to the Hearthstone Shop For Free for a Limited Time

*cough*damage control*cough*

5 years, 4 months ago
-4
Blizzard Responds to Hearthstone Battle Pass Experience Concerns

Forgive me for having to point this out, but as media coverage has well and adequately shown, Blizzard is in no way in danger of not keeping the lights on.

5 years, 4 months ago
+3
Hearthstone's New Progression System, the Reward Track, Has Time-Based Experience - XP Per Hour, No Daily Cap... Yet

It seems fairly straightforward to me: it is likely that the largest, most profitable metric for Hearthstone is user engagement.

Think of it: the more you play, the more likely you are to encounter new needs, new indicators that …

5 years, 4 months ago
+1
Hearthstone Patch 19.0 - Darkmoon Faire, New Duels Powers, Progression Update, Achievements, Battle Pass

You are in a drastically better situation.

Assuming you complete your dailies and weeklies--consistently--you will earn as much as the people who would grind out with aggro decks the full 100 gold a day.

From what I can …

5 years, 4 months ago
+17
Hearthstone Patch 19.0 - Darkmoon Faire, New Duels Powers, Progression Update, Achievements, Battle Pass

In the previous system, you would earn an average of 50 gold per day from your quest (40/50/60 gold per quest), plus up to 100 gold from wins (10 per 3 wins, or 100 for 30 wins). That amounts to …

5 years, 4 months ago