With the jungles of Un’goro mapped out and the ruins of Uldum fully uncovered, explorers have to go a little out of their depth in their search of the great unknown.
Keywords
Battlecry - Does something when you play it from your hand.
Dredge - Look at the bottom 3 cards of your deck. Put one on top.
As it currently stands, getting (1) off of the cost of a card 'sunk' in this way is a pretty minimal benefit. Azsharan Sweeper creates a Sunken Sweeper that allows you to, yes, generate a lot more mechs--but the change from 3 to 2 doesn't make an enormous difference in your ability to then play more mechs. If this is played on turn 4, you still wouldn't be able to play the Sunken Sweeper until the following turn; and if played much later, the cost change is still just a very minimal bonus.
Same goes for Colossal minions off of Ambassador Faelin. They are all currently priced at at least 7 mana. You could, feasibly, play this on turn 10 and Dredge up a 6-cost Colossal as a result, which could work. But then you'd have to wait until turn 10 and have played Faelin first. Good luck with that. It'll happen, but it will require a lot of support and I'm not sure the payoff is worth it. It will depend on the overall quality of the Colossals.
What you figure out how to do with Sir Finley, Sea Guide is anyone's guess. Obviously mana reductions for combo decks are very important. We'll have to wait and see if this is the most efficient way to do that, or if it's better to just keep your combo pieces in your hand... without a mana reduction from this one.
Comments
Underwater Michael Jackson
At this point, we've only seen a few cards that allow you to meaningfully put things at the bottom of your deck: Azsharan Sweeper, Ambassador Faelin, and Sir Finley, Sea Guide. I'm sure there'll be more.
As it currently stands, getting (1) off of the cost of a card 'sunk' in this way is a pretty minimal benefit. Azsharan Sweeper creates a Sunken Sweeper that allows you to, yes, generate a lot more mechs--but the change from 3 to 2 doesn't make an enormous difference in your ability to then play more mechs. If this is played on turn 4, you still wouldn't be able to play the Sunken Sweeper until the following turn; and if played much later, the cost change is still just a very minimal bonus.
Same goes for Colossal minions off of Ambassador Faelin. They are all currently priced at at least 7 mana. You could, feasibly, play this on turn 10 and Dredge up a 6-cost Colossal as a result, which could work. But then you'd have to wait until turn 10 and have played Faelin first. Good luck with that. It'll happen, but it will require a lot of support and I'm not sure the payoff is worth it. It will depend on the overall quality of the Colossals.
What you figure out how to do with Sir Finley, Sea Guide is anyone's guess. Obviously mana reductions for combo decks are very important. We'll have to wait and see if this is the most efficient way to do that, or if it's better to just keep your combo pieces in your hand... without a mana reduction from this one.