Comments
153 totalIf this wasn't a Mech or some other minion type it would probably be way worse, but as it goes, a 1/2 mech with an ability like this has a lot of potential because of buffs and magnetic. I think …
This card is just stupid right? Antique Healbot was one of the most played healing cards of all time, and it could only heal your face, and was a 5 mana 3/3, this is a 4/6, that can heal a …
The real issue with this card is how many deathrattles is the right number to play with this. We've got the think about the fact that [card]Sylvanas Windrunner[/card] won't likely be around when this drops, and while we are gaining …
The rate without a dragon is actually bad, we don't see that all that often, but it also does something many warlock cards don't go, and that is go face. Warlock gets very few damage spells that do that, and …
This is the card that makes Dragon Warlock viable. Abyssal Enforcer was a huge deal when it was around and getting a 2 mana discount while only losing 1/1 on the statline is very good, on top of actually being …
Quote From AliRadicali Quote From TheOdinson So you're going to build your whole deck around being super greedy and then if you don't draw your one legendary minion by turn 4-6 you just lose …
Quote From AliRadicali [spoiler] Quote From TheOdinson Quote From AliRadicali Quote From TheOdinson This is one of the hardest cards to judge. Going straight to 10 mana is crazy, and based …
This seems totally bonkers in any number of warrior decks. Its good for buffing taunts, its good for buffing charge or rush minions in aggro decks. The hero power is a great finisher, and even just chaining some invokes together …
This is super easy to complete but also not that rewarding. Even if you're playing Unleash the Vaults do you want a conditional spell that could be an awful topdeck? I also wonder how this works alongside Swarm of Locusts, …
This is a cool card. Claw isn't super powerful on its own, but 3 of them is something, even in a deck that isn't focused on slamming a bunch of attacks with Gonk. It can just be good in a …
Quote From AliRadicali Quote From TheOdinson This is one of the hardest cards to judge. Going straight to 10 mana is crazy, and based on how you build your deck and your opponent build their there …
This seems insane, obviously the deck its in might not work but its still insane. Obviously the secondary effect doesn't do anything if you're on 10 mana, it won't let you draw 2 cards, but the base effect is just …
This effect is super interesting, but 1 mana 1/3s aren't popular in control decks, even with an interesting ability like this. Some form of tempo/aggro hunter could love this, but its going to be a hard card to fit into …
Great stats for a taunt minions, in a class that wants it, plus value, plus a relevant minion type. Seems very good.
Giant untargetable taunt with a relevant minion type? This seems awesome in every way. It might be too slow to be good in standard if aggro is everywhere but otherwise it seems great.
Free secrets are interesting, but there will be times when this is just a 2 mana 2/3. I mean its a beast and its got fine stats, so its probably fine.
1 mana for a random lackey in Rogue is probably fine. The other side is pretty bad, but not 100% worthless. I still like this better than the other Rogue Invoke spell hahaha.
Fun, thematic, weirdly distributed stats, makes evolves worse! I'm in!
Its a bummer this is a 9 mana 4/12 with a weird value related effect. And most of the dragons want to Battlecry, and not just be summoned, making this effect even less good. IDK, its fine, but nothing I'm …
Invoking is going to be required, and some of the neutral options are worse than this, but this is pretty bad. Its very expensive while also being conditional. Not unplayable, but not anything you are happy about.