TheTriferianGeneral
LV.10Soldier
Comments
875 totalIf you just play decent midrange/aggro decks celestials just get stomped (from what i experienced).
If your deck is good at open swinging, it is good against celestials-period.
The fact that daybreak, nightfall, and support are ALL bad …
Ehh how is a big deal getting 7 wins in expeditions?
If i would post every 7 win expedition i do, i would have been banned from this forum for spamming (or annoying with the bragging) if you know …
Quote From Nifty129 meister I see 10 nerds arguing over the minuitie of a forum post that barely deserved a glance. What would you call it other than buyers remorse you gigantic tool. Lolz, you guys are hilarious …
There is no necessity for nocturne to be a good Champion especially since his aggro combo archetype is already quite op without him being decent. If we nerf stygian onlooker from nightfall +2 attack to nightfall +1 attack this turn …
This Meta seems Arrright to me. While it might be sad for some rampers that their archetype gets dunked, i really like that the meta shifted back to basically pre targon state and that the new mechanics (that are in …
Its not expensive to play during targon expansion. Just build an all in spider aggro/burn list and kill your opponent until turn 4.
I didnt see many decks that even stand a chance against a deck that is as …
Okay I know you won't like it to hear but if all in aggro like nox shadowisles burn is stomping these in theory overstatted daybreak units with ease, you cant say that the daybreak archtype works out the way it …
I think that your list is very unrefined for now and that there is much potential for improvement.
First of all: get rid of that pointless [runecard]porofly[/runecard]! Not only is a 1 mana 1/1 spellshield quite weak, it also …
Quote From OldManSanns As for [runecard]Apprehend[/runecard]: it feels alright. I did win a game just by using it for its stun effect, no [runecard]Darius[/runecard] on board. It's definitely not a 3x, but its not as bad as people …
A little update about my unranked to master project:
I made it to bronce 2 so far (i know thats very impressive you can congratualte me later ;) )
I see first issues running my semi optimal lists …
The reason why nobody bothers playing that card is simple: NOBODY plays a 2 mana slow speed stun that asks you to have Darius and to keep Darius until it resolves to do sth good but not game winning. WHY …
As someone who climbed on his main account high enough i thought it would be a good idea to create a new account in LoR and try some unranked to master within 14 days starting from no collection challenge and …
Quote From sto650 This particular ramp deck can actually handle even aggro, due to the absurdly strong healing, as well as midrange blockers. But they do need a bit of a "nut draw" to be able to both …
You should not be surprised that people play ramp into x <- any unstopable force.
This deck concept is a popular and successful archetype.
It has always been a thing in many other cardgames like Magic the Gathering …
We can talk about removing the mana refill part of the card but given how powerful decks became with the targon expansion I don't see anything below +2+2 permanent for 7 mana being worth it. The majority of players haven't …
I think that invoke is not op but simply unfun as a mechanic.
It feels like your opponent is pulling the answers he needs out of his a**, if he finds the answers he needs and if he doesn't …
Quote From CursedParrot Zenith Blade would be a great addition to this deck, it can win games if played on Vi. If you want to go even more into the Vi route you could add Bastion to protect …
Quote From GerritDeMan I think the point most people are missing here is that there is still a big difference between getting a whole bunch of random but new cards (from packs, chests, etc.), and crafting specific cards. …
The obliterate cards of targon need to be part of the invoke choices therefore its luck dependant if you get one. You can't rely on getting one and turn the invoke vs fiora matchup into a coinflip simulator. That is …
…Quote From Hellcopter I played Taric yesterday. He leveled up in the start of the attack, but my support unit died on combat? Very confused.
Not sure its a bug or a misplay on my part.