Comments
2,532 totalNice one drop for quest Druid... and people were saying [card]depth charge[/card] is good for quest Druid... this is better because 2/2 is ok on turn 2...
There are some cards like [card]oasis surger[/card] where this effect is very worth it, but can you make a deck full of minions which are good with this effect?
If you run bunch of neutrals that you want to replace with something else, why put them in your deck to begin with? This card is a misfit, and doesn't even affect your hand
Well some people did like Keleseth... the ones who like winning over everything else...
I suppose it is the answer to million armor druid in wild. An interesting way of nerfing [card]earthen scales[/card] without giving anyone any dust
Blizzard didn't want for noobs to be upset about such counter being expensive.
Nobody can escape the [card]holy wrath[/card] of [card]shirvallah, the tiger[/card]! Nobody!!! Or [card]malygos[/card] damage for that matter... The fact that it iw battlecry even makes [card]shudderwock[/card] more scary.
This one is actually pretty nice with [card]Academic Espionage[/card] which is still in standard
It is played already of course in Shirvallah... because often you needed to play Shirvallah banker against aggressive decks... now you play shirvallah into this guy and heal for 21 against aggro... very nice...
It is better because it has rush you just deal 4 damage to a minion
To be fair until they rotated in N'zoth that makes khartut bonkers it was just a fringe card. And just 5 good healing cards is far from enough...
The average they show is actually Bayesian average anyway not true average.
9/6 rush for just 3 mana... Tempo warrior seems more and more like a thing. If this gets +4/+4 from galakrond it is even more insane.
Find a few dragons you want to double up an then this guy makes sense. Even if it is comparable to [card]Zola the gorgon[/card] it is far less flexible so need a specifically built dragon deck.
On average you are getting 8/8 or 4/12 so I suppose it is similar to [card]Mechano-egg[/card] in stats, but without mech tag, which is a serious downside, because almost the only reason to play [card]mechano-egg[/card] is magnetize... So I would …
Handlock is back! We just need couple of more heals, just [card]nether breath[/card] is not enough yet...