Yes with Barista and/or Sathrovar (and maybe even a banker or two) you can go infinite again (yet not the million times as of old). Less reliable than the old combo maybe, but definitely fun to make at least a homebrew out of it. The comment about the bounce is only if you play the elemental which i would not prefer.
Well by "bounce" I meant all the "back to hand" effects going off before you make a copy of shudderwock
It is a good arena card but basically all it does is counter decks that don't want to float mana. And even then only sometimes... Solid arena card though
I don't know... seems like a bait, sure it is a 4 mana 8/8 in late game and can be used in big decks, but big Paladin decks were never good enough, and this certainly isn't enough to make them good enough
Well by "bounce" I meant all the "back to hand" effects going off before you make a copy of shudderwock
Pretty good but needs support. Not sure if what was printed so far is enough or if waxadread is even best choice for those draw heavy decks
Pretty solid in aggro meta and arena power house. So very nice.
Well now priest can destroy any minions... Yet another power word: four
I hate this effect as a deathrattle, so trash is what i say...
Solid card if galakrond takes off, might be the reason to do priest galakrond deck in a first place.
Delayed faceless but as a 3 drop with good deathrattle it is pretty nice.
I suppose it is less reliable because you can bounce 1 drop first and then transform nothing into copy...
Wait a second if you play Shudderwock after 1 drop you have a chance to go infinite again. Is Shudderwock combo back in standard?
Can be insane in any deck that generates cheap tokens, or lackeys. It is basically Oasis Surger that requires you to have a token on board.
This will be super annoying to play around. Can you even play around it properly without compromising your own plays...
In handlock it can be almost as good as Volcano but cheaper, solid board clear.
4 mana 8/8 dragon doesn't look all that strong anymore suddenly...
It is a good arena card but basically all it does is counter decks that don't want to float mana. And even then only sometimes... Solid arena card though
It is kinda neat that Galakrond supports zoolock, maybe it will bring the archetype back.
The randomness of hero power might be downfall of Priest Galakrond.
Mediocre buffs are mediocre, if you put 2 bad buffs together at a discount, it doesn't suddenly become good...
Solid like all explorer dragons, but nothing to write home about
I don't know... seems like a bait, sure it is a 4 mana 8/8 in late game and can be used in big decks, but big Paladin decks were never good enough, and this certainly isn't enough to make them good enough
It might be ok... but delayed 6/6 might not be good if decks have answer to it, so depends on whether those answers exist.