Comments
2,532 totalAre tokens 1 mana 2/1 or 2 mana 2/1? I think should be 1 mana but not sure...
well it is like [card]murloc tidecaller[/card], but 1 health is so much worse...
It is not exactly good for big priest... but what do you want with this card anyway?
Res priest huh... What about that win condition though? What are we resurrecting that matters?
[card]Weapons project[/card] wannabe
Infinite [card]primordial glyph[/card] is pretty op... Cyclone mage is even more insane now... You can even try for fun double quest mage in wild...
Lackey shaman incoming...
Destroy main mech bodies and then those pesky microbots too so that they cannot magnetize...
Well for warlock punish isn't that bad. Life tap can work around couple of dead draws... Also fatigue value...
Pretty powerful board clear to deal with sticky mechs... Seems good. And then an interesting effect for warlock. And punish isn't all that bad for a class with life tap hero power.
Usually just a pack instead
I watch for hours both previous times... got no classic packs at all... you lucker...
[card]Shudderwock[/card] especially in wild with [card]doppelgangster[/card]... now a 100% combo everytime
Wait wut? Shaman gets [card]Brann Bronzebeard[/card] effect, then what does Brann get?
Woo! [card]Pilfer[/card] buffed!
Yeah, not to mention that best druid legendary is actually [card]flobbidinous floop[/card]
Why people tend to forget that [card]Wardruid Loti[/card] is still in standard and becomes an insane 3 mana 4/6 Taunt Rush Poisonous Stealth Spelldamage +1 Beast...
