Pretty good but inconsistent... Only secret part is somewhat consistent... But 3 mana get 3 cards is definitely good in hunter... What was all that class identity talk again?
Well I looked at decent aggro cards, and found more than 30, maybe I should include some basic chargers too instead of what I have right now, but here is first try:
So other than grommash is there anything else which will be good to copy? Seeing as grommash is also too expensive...
Self damage warrior support... Question is what to copy, there are a few possibilities but which of them will be actually good.
Pretty good but inconsistent... Only secret part is somewhat consistent... But 3 mana get 3 cards is definitely good in hunter... What was all that class identity talk again?
Pretty good but inconsistent
So you remove 1/1 of stats which will get you 3/3 and +4/+4 to the 1/1... 3 mana 7/7 or 4 mana 8/8... Should be pretty crazy in zoo
3 mana 7/7 worth of stats PogChamp
Obliterate (which is a death knight card mind you) on a stick. Seems good.
15 damage if you have 3... not sure if it worth it though outside of inner fire priest maybe...
Copy effects are suddenly more relevant... if this sees play at all that is...
5 mana 3 attack rush is decent as seen through Zilliax
Getting some value and vendetta activator on top is pretty nice...
You get a mug and you get a mug!!!
Well I looked at decent aggro cards, and found more than 30, maybe I should include some basic chargers too instead of what I have right now, but here is first try:
Guess what... i did find 30 aggro cards in Paladin: (actually I found 40, but i cut 10 not so good ones)
Hm... The fact that it is targeted actually matters...
6 Mana 6/9 that backfires sometimes...
Well with fandral or quest it is pretty good
Pretty good with quest
Not that good with paladin quest though... Because you want to play quest on turn 1 so you don't really need 1 drops...
Pretty nice for murloc shaman
Really? Weren't new quests supposed to be easy to complete???