Comments
831 totalQuote From johnyap11 super memey card - 7 mana to do absolutely nothing seems way too slow even for a deck that is geared towards this (with big minions and ramp presumably to benefit)
Destroying …
+3 hp is a huge buff for tokens that usually are weak minions.
I hate tokens decks and that card a sweet addition to archetype.
Mana cheat on a really cheap minion looks really good.
I will try an elemental shaman next set for sure! :D
Solid antiaggro tool.
Beast tag, taunt, 5 hp and armor gain.
Great for a lot of archetypes.
Quote From Tumbleweedovski So is this supposed to be the 5 mana deathrattle for Demon Hunters to be synergized with [card text = "Blackthorn"]Death Speaker Blackthorn[/card]? I don't think that's going to work. Might even be too slow …
Why is this card better than [card]eviscerate[/card]? You need to wait until t10 to deal 4 damage as [card]eviscerate[/card] does.
Draw tutor is good, but DR DH package looks weak ATM.
Meh, needs interaction with the enemy to get buff, so won't see play.
[card]secretkeeper[/card] saw play because just need to play a secret, not pop up.
Super strong card and a huge candidate to be nerfed in the next patch.
Frenzy activator, taunt and damage on enemy minions.
Solid card.
Meh.
Unless blizz reveal more watchposts that card isn't good.
Don't subestimate that card, massive buff are dangerous.
I like to see a new neutral archetype, but needs more support.
A bunch of vanila 5/5 minions is not enough to be good at t7 (at best), they need taunt/rush to be viable.
Quote From Apple2016 Great card too bad it doesn't buff itself
That card can work as finnisher like [card]savage roar[/card], so you don't want to buff a minion that can't attack yet.
[card]Xaril, poisoned mind[/card] mixed his poison hobbie with weapons.
Xaril saw play, and that card is better.