at first this seems good, but the more I look at this, the more I think this is trash. first, destroying enemy secrets is much more important than copying them second, enemy does not lose synergy or tempo by this. third, even at wild ranked, the best eater of secrets would destroy 3 mage secrets. so it would be pretty unrealistic to hope that you will get a xmas tree after playing this.
in conclusion, this is a trash tier tech card imo
Paladin, hunter and mage gets a lot of secret sinergy lasts sets, and Shadowjeweler Hanar still at standar.
That tech card is a playable card for decks that are countered by secret decks and works as a vanila 3 mana 3/4 against other decks, not meta defining but not a trash tier tech.
2 mana deal 1 damage was good with Spirit Lash because the lifesteal effect, dealing just 1 damage to enemies is not enough unless you play cards like Bloodmage Thalnos.
Blizz annouced that wide-board shaman archetype will be supported, so cards like Condemn (Rank 1) can shine.
It's not good as Druid card draw, but it's a good support.
About the card, tutoring multiple cards it's really good, spell based decks for hunter was good at K&C meta, we will see more support for that archetype for sure.
All enemies, including the face. It may seem hard to deal 10 damage with Hero Power, but remember that they've included Fallen Hero and Coldarra Drake in the Core set. We might also see more Hero Power synergy.
Totally agree, we will se atleast one more heropower sinergy card for sure! :D
She's not just removal, though. She's removal on a very threatening stick.
It seems like we're about to see a lot of big dragons flying around with their fat 12-health bodies. A 4/12 can be a nightmare for Priest to deal with unless they have something like this.
All of these cards cost 5 or less and destroy or silence it and deal with it accordingly. This card is way too slow. Only good in a curvestone arena type of meta. Obviously it can be amazing to discover as well. Very situational card though and not much room to fit it in to your priest list.
You just listed a ton of cards that are either not in Priest or would not handle a 4/12.
Have you ever actually played Hearthstone?
The card it's just ok, and okcards doesn't see play in constructed.
But maybe with new core set will see come play, who knows?
Assuming most shaman spells are of the nature type:
This, +Lightning Bloom +Tidal Wave (assuming it's a nature spell) is a comeback against almost any board. + Dunk Tank is playable by turn 6/8. + Torrent is overkill against any not Deathwing minion. +Tidal Surge is a better Fireball and Holy Light, but leaves you with a minion for the same number of cards. +Lightning Storm is a l[Hearthstone Card (Flamestrike/card] with a drawback and a body. + Molten Blast is a board refill and good removal, but there is no shaman synergy anymore for wide boards. [Hearthstone Card (Serpentshire Portal) Not Found],Stormstrike and Lightning Bolt get better, and Landslide and Chain Lightning (Rank 1) become really boardclears.
So this would be a great card in any controll shaman, giving it the most efficent board clears imaginable. But for such an archetype to develop, there have to be more cards that synergize with these nature spells, or else you have a deck of 20 removals and no win condition. Only 3 of those spells, Lightning Bolt, Molten Blast and Dunk Tank can target face… Or scrap that thought, with some Lightning Blooms thrown in, those cards +Bru'kan are dangerous enough.
About the card, we need to see more handbuff (or inboard attack buff) to evauate how good Blademaster Samuro will be. By itself it's a bad swipe (2 dmg to a minion and 1 dmg to other enemy minons) with a body, but with 2 or 3 attack can be a good removal against aggro decks.
0 mana spells generating without any rng is extremly good.
5/5 card.
Don't subestimate that card, Survival of the Fittest was poor rated at reveal and looks it now.
Pure paladin will be nuts with this.
Maybe some control lists that wants to cycle the deck to put primes with Envoy Rustwix... But looks weak.
I like it, can be used in both zoo and control archetypes.
4 mana 4/3 rush divine shield is awesome by itself, where are the mediocre stats?
Paladin, hunter and mage gets a lot of secret sinergy lasts sets, and Shadowjeweler Hanar still at standar.
That tech card is a playable card for decks that are countered by secret decks and works as a vanila 3 mana 3/4 against other decks, not meta defining but not a trash tier tech.
2 mana deal 1 damage was good with Spirit Lash because the lifesteal effect, dealing just 1 damage to enemies is not enough unless you play cards like Bloodmage Thalnos.
Blizz annouced that wide-board shaman archetype will be supported, so cards like Condemn (Rank 1) can shine.
So good.
sinergizes with N'Zoth, God of the Deep, res and any heal interaction.
We will see that guy a lot.
Ok AoE, but idk if control DH will shine, maybe OTK Il'gynoth DH will use it because Blade Dance will rotate.
Card draw is suposed to be the weakness of hunter, but now have Scavenger's Ingenuity, improved Tracking, Barak Kodobane.
It's not good as Druid card draw, but it's a good support.
About the card, tutoring multiple cards it's really good, spell based decks for hunter was good at K&C meta, we will see more support for that archetype for sure.
Really good card for Hunter/priest.
Meh card for DH.
4 mana pseudotargeted Multi-Shot (at best), outcast: summon a 3/4.
Weak legendary, needs more support to shine.
Totally agree, we will se atleast one more heropower sinergy card for sure! :D
The card it's just ok, and okcards doesn't see play in constructed.
But maybe with new core set will see come play, who knows?
We need confirmation, but Dunk Tank and Molten Blast doesn't look as nature spell, Dunk Tank looks tribeless and Molten Blast as fire spell. So that spells doesn't synergize with Bru'kan.
And blizz confirmed more "wide board" sinergy cards for shaman at Barrens set.
Looks like Blizz wants to improve the swarm/demon archetype. I'm expecting more wide buff like Wicked Whispers, Imprisoned Scrap Imp or Shadow Council.
I know that deck is a meme, and I love that kind of decks, but just 1 corrupt card looks weak for Y'Shaarj, the Defiler.
If that deck have 4x 10 mana cards, adding 1x Carnival Clown and 1x Scrapyard Colossus can be worth? Clown can be activated with N'Zoth, God of the Deep, Yogg-Saron, Master of Fate and Scrapyard Colossus. I'm not adding Y'Shaarj, the Defiler or C'Thun, the Shattered as activators because one should be the last card taht you play and the other needs to have the clowns activated and played.
Just saying, good job anyways. :)
Injured Blademaster is THE blademaster.
About the card, we need to see more handbuff (or inboard attack buff) to evauate how good Blademaster Samuro will be. By itself it's a bad swipe (2 dmg to a minion and 1 dmg to other enemy minons) with a body, but with 2 or 3 attack can be a good removal against aggro decks.
Really good synergy with Libram of Wisdom.