Working non-stop aren't you, shadow! Goodluck and stay healthy.
Yeah here's hoping everyone here will get a dual-class legendary, after all the odds are higher.
Alright, it's less than a week for a new semester at Scholomance. Can't wait!!
Well aside from stealth synergy like rogue, i don't see any other deck who would run this. The effect of becoming a ghost is cool, though.
Since you have to play the ghost again makes it really awkward and i think not worth your mana.
5 mana minion with 7 health to counter spell slinging, could have burned some of enemy removal but overall it's not worth it.
T1 this + T2 coin edwin = 3/2 and 4/4 for aggro rogue, but in general idk if aggro want to play spell in the first few turns.
Alright, it make sense with the event still going on, thanks.
Cool concept actually, but it has a too general effect idk which deck would want to run it.
Too random for serious use, but games don't have to be serious all the time, right.
With divine shield this can be buffed easily in those PP (paladin-priest) class, i'm not gonna shock to see this will be change in the next balance patch.
Need to be played with Guardian Animals to see it potentials. Otherwise it's just too slow for everybody.
This card has single-handedly dilute the demon pool right, like from discover or sth. It's okay, the little dude has done a great job.
Decent minion, potentally strong arena card. Maybe for some budget anti-aggro tools, it can work.
Too slow for normal play, it has to be cheated to make an impact. Only dedicated deathrattle deck would play this.
So this is also include this minion itself? Can be very helpful for aggro omg.. well we will have to see it for ourselves.
Maybe to slow for some decks, but the fact that it is common could make this fit into budget spell-damage decks.
Just great, especially can be played from T2 (or T1 w coin), can even make secret pally a thing, i hope..
idk if there's a deck that want to slot this, it doesn't help with existing archetype, at least in standard.
A beast that draw, require 4 mana (or 3 for DH), vanilla stats, some beast or aggro deck could make use of this.
Working non-stop aren't you, shadow! Goodluck and stay healthy.
Yeah here's hoping everyone here will get a dual-class legendary, after all the odds are higher.
Alright, it's less than a week for a new semester at Scholomance. Can't wait!!
Well aside from stealth synergy like rogue, i don't see any other deck who would run this. The effect of becoming a ghost is cool, though.
Since you have to play the ghost again makes it really awkward and i think not worth your mana.
5 mana minion with 7 health to counter spell slinging, could have burned some of enemy removal but overall it's not worth it.
T1 this + T2 coin edwin = 3/2 and 4/4 for aggro rogue, but in general idk if aggro want to play spell in the first few turns.
Alright, it make sense with the event still going on, thanks.
Cool concept actually, but it has a too general effect idk which deck would want to run it.
Too random for serious use, but games don't have to be serious all the time, right.
With divine shield this can be buffed easily in those PP (paladin-priest) class, i'm not gonna shock to see this will be change in the next balance patch.
Need to be played with Guardian Animals to see it potentials. Otherwise it's just too slow for everybody.
This card has single-handedly dilute the demon pool right, like from discover or sth. It's okay, the little dude has done a great job.
Decent minion, potentally strong arena card. Maybe for some budget anti-aggro tools, it can work.
Too slow for normal play, it has to be cheated to make an impact. Only dedicated deathrattle deck would play this.
So this is also include this minion itself? Can be very helpful for aggro omg.. well we will have to see it for ourselves.
Maybe to slow for some decks, but the fact that it is common could make this fit into budget spell-damage decks.
Just great, especially can be played from T2 (or T1 w coin), can even make secret pally a thing, i hope..
idk if there's a deck that want to slot this, it doesn't help with existing archetype, at least in standard.
A beast that draw, require 4 mana (or 3 for DH), vanilla stats, some beast or aggro deck could make use of this.