Watermelon86's Avatar

Watermelon86

Magma Rager
Joined 05/29/2019 Achieve Points 475 Posts 207

Watermelon86's Forum Posts

  • Watermelon86's Avatar
    Magma Rager 475 207 Posts Joined 05/29/2019
    Posted 3 years, 2 months ago

    Holy Deathstalker Rexxar Zombeast fuel!

  • Watermelon86's Avatar
    Magma Rager 475 207 Posts Joined 05/29/2019
    Posted 3 years, 2 months ago

    Oh boy! Janky Wild beast druid gets to curve this into Menagerie Warden!

  • Watermelon86's Avatar
    Magma Rager 475 207 Posts Joined 05/29/2019
    Posted 3 years, 10 months ago

    I was a bit surprised to see that no other neutral Invoke cards were printed. Only having 4 Invoke cards to choose from is pretty limiting in deck building potential. The fact that the two neutrals Devoted Maniac and Shield of Galakrond look pretty bad really hinders Galakrond decks. I was really looking forward to building a tempo Galakrond Dragon Warrior deck, but out of Warrior's two Invoke cards, only Ritual Chopper fits the deck. Awaken! might be ok in slower, more controlly Galakrond Warrior decks, but for a tempo warrior, its just bad.

    Ritual Chopper Card Image Rummaging Kobold Card Image

    With Ritual Chopper looking like the only good Invoke card Warrior has access to, I was thinking Rummaging Kobold could be used to get more copies of it, similar to how Jade Shaman has used it in the past to get more Jade Claws. I plan to try this out in a Menagerie Galakrond Warrior deck when the expansion launches.  What are your thoughts and ideas on the best way to fully upgrade Galakrond?

  • Watermelon86's Avatar
    Magma Rager 475 207 Posts Joined 05/29/2019
    Posted 3 years, 10 months ago

    I feel like people are kinda sleeping on this.  Having both Murloc and Dragon tribal support is great for messing with Wild Menagerie decks, but even if you ignore the fact that its a murloc, this could lead to some strong tempo plays on curve.  Just stick it in a Dragon deck and you can potentialy play it on turn 2 then next turn trade it off and play a 5/6 Nightmare Amalgam, 5/4 Scion of Ruin, 4/5 Bronze Explorer, etc. on turn 3!

  • Watermelon86's Avatar
    Magma Rager 475 207 Posts Joined 05/29/2019
    Posted 3 years, 10 months ago

    This and Skyfin.  Murlocs with Dragon synergies!

     

    A menagerie theorycrafter's wet dream!

  • Watermelon86's Avatar
    Magma Rager 475 207 Posts Joined 05/29/2019
    Posted 3 years, 10 months ago

    Neutered Tunnel Trogg with an Elemental tag.

  • Watermelon86's Avatar
    Magma Rager 475 207 Posts Joined 05/29/2019
    Posted 3 years, 10 months ago

    Last new card from the stream and still no Warrior invoke cards revealed.

  • Watermelon86's Avatar
    Magma Rager 475 207 Posts Joined 05/29/2019
    Posted 3 years, 10 months ago

    This is absolutely disgusting.  The possibility for wild Pirate Warrior to have the god tier opening hand of playing N'Zoth's First Mate on turn 1 and summoning 2 of these and Patches the Pirate.

    6/6 worth of stats in pirates and a 1/3 weapon on turn one. SMH.

  • Watermelon86's Avatar
    Magma Rager 475 207 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago

    I smell some fun potential with deathrattle abuse!  With Unearthed Raptor, Necrium Blade, and Necrium Vial, you could get a bunch of candles in your deck, so you just keep getting  a free board full of 7/5s!

  • Watermelon86's Avatar
    Magma Rager 475 207 Posts Joined 05/29/2019
    Posted 4 years ago

    No. Bought most of Dalaran with gold and hardly ever play it.  Some of the gimmicks and new treasures were fun, but I'm just gonna save up for the next expansion. If i want to play that sort of gamemode I'll just do some dungeon runs.  As far as i'm concerned, until some new gamemode comes out, there isn't any singleplayer HS content I care about.

  • Watermelon86's Avatar
    Magma Rager 475 207 Posts Joined 05/29/2019
    Posted 4 years ago

    I've always heard it as "Clear the path!"

  • Watermelon86's Avatar
    Magma Rager 475 207 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago
    Quote From RavenSunHS

     

    It currently has little consistency against decks that can swarm the board fast and/or repeatedly. I so wish Duskbreaker was a Mage card...

    Maybe try out Explosive Sheep if aggro is causing you trouble.

  • Watermelon86's Avatar
    Magma Rager 475 207 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago
    Quote From Deckdjinn

    Question about resolving: when the opponent has Pressure Plate active, how are things supposed to be revolved?

    I had a 5/13 taunt and a totem with quest shaman, played a Thunderhead and then Thunderbolt on his 5/5 dino. Then pressure plate resolved b4 i got my 2 1/1 elementals and thus killing my 5/13. Is this supposed to happen or is it a fluke? I'd like to know so that i won't make the same mistake twice next time as it lost me the game. Thanks! 

     

    Both Thunderhead and Pressure Plate resolve after a card has been played.  When effects would trigger during the same phase, it usually gives priority based on play order.  Since the Pressure Plate was played before the Thunderhead it makes sense that it would kill something before the 1/1 Sparks would spawn.

  • Watermelon86's Avatar
    Magma Rager 475 207 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago
    Quote From RavenSunHS

    Indeed, I was thinking about something similar, but I was too scared of crafting Arugal exactly for this purpose (I was actually thinking about BOTH Archmage Arugaland Hex Lord Malacrass...).

    Although I was more intrigued by a larger Elemental setup.

    Anyway, how do you fare against meta decks, old and new? eg Secret Mage, Reno decks, various Shamans?

    Archmage Arugal isn't super necessary, but he can be really good in the later stages of the game to refill your hand and make Mountain Giant cheap again. Drawing Giants or N'Zoth with Arugal can be pretty important against some control decks though.  As for Hex Lord Malacrass, I can't really say since I don't own him either, but I feel like he might be too slow.

    I've been doing alright against meta decks, though most of the games I've been playing in casual.  Secret Mage can be a tricky matchup since Counterspell hurts a lot with so few spells in the deck. Most games I try to slow down their minions in the early to midgame as much as possible with Ice Walker.  If they just throw all of their burn at your face it can be a problem since the only healing in the deck is Khartut Defender, but I've found they'll often use it to clear Giants instead. 

    Reno and Control decks could be a difficult matchup if they were efficient about using their clears and removal, but after adding N'Zoth I've had more success.

    Even and Quest shamans have been a pretty easy matchup since Ice Walker can render their 7/7s and Jades useless when paired with Garrison Commander and Spirit of the Dragonhawk and they don't have any board clears that can deal with a board of giants except a huge Hagatha's Scheme.

  • Watermelon86's Avatar
    Magma Rager 475 207 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    Post image

    Mountain Giant and Frost Giant can get quite cheap in Even Mage thanks to Archmage Arugal, Book of Specters, and Garrison CommanderPiloted Shredder, Piloted Sky Golem, and Khartut Defender are also pretty good with Conjurer's Calling, especially if you also use Khadgar! You can go from just having one Piloted Mech or Khartut to a full board of 6 or 4 drops and 4 or 2 drops!

    It's nice for Even Mage to have a real win condition now that isn't just controlling the board with your Hero Power and Fallen Hero/Ice Walker/Spirit of the Dragonhawk, although these cards do a pretty good job of stalling till you can do a strong CC turn.

     

  • Watermelon86's Avatar
    Magma Rager 475 207 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    Ended up crafting a Piloted Sky Golem and Khadgar for Even Conjurer's Calling Mage!

    Not sure what I'll do with the rest of the dust though.

  • Watermelon86's Avatar
    Magma Rager 475 207 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    Can we get an F in chat for Big Mage?

  • Watermelon86's Avatar
    Magma Rager 475 207 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago
  • Watermelon86's Avatar
    Magma Rager 475 207 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    RIP 2 mana Extra Arms.  You will sorely be missed by my Even Priest, Egg Priest, Aggro Priest, and Miracle Priest.

    IMO these nerfs are too early since Combo Priest has existed as a powerful deck for all of 2 weeks.  If they felt they need to do something about the deck, they should have Hall of Famed Divine Spirit since it has been a problem card in the past and limits design space.  Extra Arms caused 0 issues after its buff until SoU came out and it feels like the card is being wrongly blamed here.

  • Watermelon86's Avatar
    Magma Rager 475 207 Posts Joined 05/29/2019
    Posted 4 years, 1 month ago

    Spend all your cash gambling on packs?  Well, luckily this casino is really cheap!