So, there is this survey that has been going around about a Battlepass that may replace gold gained from quests with an experience system. The short version of it is:
1) no more quests/gold per 3 wins
2) you receive experience through game modes that reward less gold and packs than you would usually grind for
3) disables you from saving 8000+ gold for an expansion launch
4) grant hero skin upgrades (which have little value compared to cards/gold/dust)
The worry is that this system is put in place to look like value is retained (like the AMA claimed) but the rewards themselves are worth less. If you gain less packs when the expansion launches and only earn some over the next months, these packs are worth less. Instead you are pushed to buy packs with real money to keep up with a meta.
Her eis a video by Hearthstone mathematics that goes into the issue:
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