I think that in order for Hearthstone to be more fun and have higher deck diversity, they need to introduce a dual-class mode. A dual-class mode allows for cards that would otherwise see absolutely no play to become a part of a viable deck. For example, the quest “The Last Kaleidosaur” was never viable, because Paladin simply didn’t possess enough buff cards. However, if Paladins were able to choose priest as a second class, they could add more buff cards and complete the quest earlier. The same goes for other archetypes like no-spell mage or or Deathrattle rogue, which could have been a lot better with access to tools from another class.
Secondly, dual-class allows for the player to choose which of the two Hero Powers they want, allowing for the creation of archetypes like Control Hunter or Aggro Priest that are limited by their Hero Power.
The Main issue with a dual-class mode is that it would remove some class identity, but as a separate optional mode I think it would open up a lot of deckbuilding possibilities and create 2 more metas for players to solve (standard and wild dual-class) which would make the game feel a lot more fresh and varied.
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