I can't help but feel that highlander decks are so dull to play and play against. Once you know your opponent has only 1 of each spell (beyond discoverable shenanigans), playing around things becomes trivial. Most of the time, it's correct to gamble they don't have that perfect answer. If not, yay! You won! If they did, scramble for Plan B.
I get that it's fun to make each card selected that much more meaningful, but the play and counter-play seem stale.
Anyone else agree?
Leave a Comment