Edit: Cards seem to work as intended, however it is neat to notice that they trigger in the order they are played (with the ensuing effects): Polymorph and Exploding Runes alter the board entering minion (like status effects) and are copied IF the copying secret (Clone/Mirror) is played after and the copied minion is summonable
As time goes on, we get additional secrets which accumulate in Wild, therefore creating some new (and sometimes frustrating) interactions...
As I was revisiting Wild with a Reno Mage today, I came across an interaction I was pretty sure (might as well be false mem(e)ory) didn't worked that way before:
Secrets (in order played):
As the opponent played a minion, his minion got polymorphed and I got two Sheep. As I'm pretty sure this worked differently with Mirror Entity :
- Is this a bug/feature? (i.e. is this interaction as it was implemented in the first place)
- Are there other interesting interactions between secrets that are not apparent on first sight (like Misdirection and Freezing Trap)
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