Hey all,
I really like the new warlock cards coming out and want to run a midrange set in wild with the release of Saviours of Uldum.
I've made the following deck and I'm looking for some advice.
Deck ID Not Found
Here's the guide [which isn't actually a guide] from the deck page:
I haven't yet seen any theorycrafted midrange Warlocks yet though I'll know they'll be an archetype. Looking for some help perfecting it ahead of the expansion.
My thoughts were to include lots of removal & healing and have a solid win condition coupled with some good midrange value.
The win condition is to draw Dark Pharaoh Tekhan generate lackeys then flood the board with them either through drops or better yet Glinda Crowskin as you could in theory fill the board with them multiple times.
To bolster things I've included some Jumbo Imps and lots of ways to kill off their normal sized brothers and sisters on mass.
I'm considering adding in Expired Merchant to generate more Jumbo Imps for the Flame Imps to make the Sense Demons more effective. I also thought about Blood Troll Sapper as I'm sacrificing so many 1/1 imps throughout.
All suggestions are really helpful.
Also to add to this I'm pretty new to Wild and only up to rank 13, so far I'm finding that a midrange deck would be fine BUT this might not be the case higher up so all constructive criticism is welcome as this might be completely useless from ranks 10-1.
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