2020 Conjurer's Mage
- Conjurer Mage
- Wild
- Ranked
Have been trying this deck last days because i'm a mage main, so i enjoy to try out wacky stuff.
The deck itself is NOT in its final version, i'm still not sure about some slots (Doomsayers? maybe secrets (don't really like the idea)? more elementals? second Elemental Allies? no Archmage Antonidas? Alexstrasza? Khadgar?) , but you have the general idea.
Feel free to suggest improvements.
The point of the deck is either summon 6/6s from the Elemental Allies or Mana Giant from hand, so that you can play Conjurer's Calling and have fun. This is why you want to have freeze effects basically. If you feel like you have enough card draw, cut 1 Arcane Intellect and add Khadgar, feels good to have
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- 1 Elemental Allies x 1
- 1 Evocation x 1
- 1 Learn Draconic x 2
- 1 Magic Trick x 2
- 1 Ray of Frost x 2
- 1 Violet Spellwing x 2
- 2 Astromancer Solarian x 1
- 2 Frostbolt x 2
- 2 Mana Cyclone x 2
- 3 Arcane Intellect x 2
- 3 Conjurer's Calling x 2
- 3 Frost Nova x 1
- 4 Sorcerer's Apprentice x 2
- 7 Archmage Antonidas x 1
- 8 Mana Giant x 2
- 2 Bloodmage Thalnos x 1
- 2 Doomsayer x 2
- 2 Questing Explorer x 2
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