Mech Quest Paladin
- Quest Paladin
- Wild
- Fun
This is an aggressive Quest Paladin deck that uses the Spare Parts from Clockwork Gnome and Tinkertown Technician to complete the quest faster.
Faceless Manipulator is included for a turn 10 double Galvadon powerplay or to just get another copy of a buffed up minion. Similarly, Zola the Gorgon can be used to get an extra Galvadon, Lynessa Sunsorrow or to play two Shirvallah, the Tigers for a big swing play.
I find it is often best to play a 1-drop instead of the quest on turn 1 since you likely won't be casting any spells on your minions right away. It can then be played with a 1 mana spell on turn 2 or just continue to hold it until you want to cast a spell on your minions and just play for curve in the meantime.
Dinosize is included for surprise burst damage since nobody really expects it. It's also great for making Shirvallah, the Tiger cheaper and can make Lynessa Sunsorrow really big if she casts it early.
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1- 00
- 01
- 02
- 03
- 04
- 05
- 06
- 07+
- 0 Adaptation x 2
- 1 Blessing of Might x 2
- 1 Blessing of Wisdom x 2
- 1 Glow-Tron x 2
- 1 Righteous Protector x 1
- 1 The Last Kaleidosaur x 1
- 2 Potion of Heroism x 2
- 2 Shielded Minibot x 2
- 4 Blessing of Kings x 2
- 4 Call to Arms x 1
- 6 Spikeridged Steed x 2
- 7 Dinosize x 1
- 7 Lynessa Sunsorrow x 1
- 25 Shirvallah, the Tiger x 1
- 1 Clockwork Gnome x 2
- 2 Annoy-o-Tron x 1
- 3 SN1P-SN4P x 1
- 3 Tinkertown Technician x 2
- 3 Zola the Gorgon x 1
- 5 Faceless Manipulator x 1
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