Wild Obelisk Theorycrafting
Last updated 5 years, 3 months ago by
SigreRabbit
- Aggro Priest
- Wild
- Theorycraft
thinking around Activate the Obelisk in the wild
definitely I play:
Northshire Cleric, Shadowbomber, Injured Tol'vir
thinking whether I play or not:
Quest stuff:
Crystallizer, Mistress of Mixtures, Injured Kvaldir, Vicious Scalehide
Injured Blademaster, Binding Heal, Light of the Naaru
Aggro stuff:
Lightwarden, Glacial Shard, Saronite Taskmaster, Shadow Ascendant
Magic Carpet, Tar Creeper, Jeeves, Leeroy Jenkins
Others:
Power Word: Shield, Extra Arms, Acolyte of Pain
I want to play if I can (but they are nuts):
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0- 00
- 01
- 02
- 03
- 04
- 05
- 06
- 07+
Dust Cost
8600
Your Cost
8600
Priest Cards
- 1 Activate the Obelisk x 1
- 1 Binding Heal x 2
- 1 Light of the Naaru x 2
- 1 Northshire Cleric x 2
- 1 Power Word: Shield x 2
- 1 Shadowbomber x 2
- 2 Shadow Ascendant x 2
- 3 Extra Arms x 2
- 3 Surrender to Madness x 2
Neutral Cards
- 1 Crystallizer x 2
- 1 Glacial Shard x 2
- 1 Injured Kvaldir x 2
- 1 Lightwarden x 2
- 1 Mistress of Mixtures x 2
- 1 Saronite Taskmaster x 2
- 2 Injured Tol'vir x 2
- 2 Vicious Scalehide x 2
- 3 Acolyte of Pain x 2
- 3 Happy Ghoul x 2
- 3 Injured Blademaster x 2
- 3 Magic Carpet x 2
- 3 Tar Creeper x 2
- 4 Jeeves x 2
- 5 Leeroy Jenkins x 1
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