Now that the expansion has been out for a couple days players have gotten over their initial impressions of the set and we can talk about honest to god counters to Targon as a region.
I wanted to lay out a few of the findings I have found personally.
1. Lulu and Taric aren't very good against decks with high levels of interactivity.
- The essential weakness of support as a playstyle is that it requires that you develop into your board.
- For example you play this into a 1 drop and you get hit by make it rain, vile feast, or static shock
2. Slow Rampy Targon lists and card advantage lists get beat out by nab and Ionia

- Let's say you're playing dragons, Ionia isn't going to care because they can stun and recall your whole board, and Bilgewater will steal your stuff
3. Day and Night Decks aren't very good...without support that is

- Let's take day man as an example Leona needs dayman and if they can't get one to stick they can't go off.
- But what if instead we had a backup plan in case dayman dies, what if we jammed a wtf lethianthan with Swain
- Or we ran Frejord just to ensure day man had elixir of iron
4. The point is that Targon is a support region in the sense that it needs to compliment the more straight forward power present in other colors.
- The days of just jamming hush into an existing list and pretending it's better are over
- consider grabbing faster celestial plays, jamming huge dude's isn't going to cut it anymore
- Remember that everything has a counter figure out what you need to be playing around.
That's it guys let me know what counters you guys have found for Targon