This is a list of every card currently in Series 4 of MARVEL SNAP. There are currently 14 cards in Series 4.
How to earn Series 4 cards:
- There is a 2.5% chance to open a Series 4 card in Collector's Caches and Collector's Reserves (can be earned before completing Series 3)
- Series 4 cards cost 3000 Collector's Tokens in the Token Shop
The Season Pass card is at first exclusive to their Season's Premium Pass, then moved for one month to Series 5 at the conclusion of their Season. During the Season that starts eight weeks after they were first introduced, the Season Pass card is then added to Series 4 as part of the regularly scheduled Series Drop for that month. At the bottom of this guide, we've listed the Season Pass cards that are not yet part of Series 4 and the month during which they will be added to Series 4.
Each month, some cards from Series 5 will move down to Series 4, and some cards from Series 4 will move down to Series 3 as part of that month's scheduled Series Drop. At the bottom of this guide, we have gathered every Series 5 card that will be moved to Series 4 and every Series 4 card that is moving to Series 3 in the next Series Drop.
Table of Contents
Series 4
Tokens
On Reveal: Ignore all Location abilities next turn. | On Reveal: Trigger the effect of this location. | On Reveal: Add another Sentinel to your hand. |
Unreleased Cards
Below are all the cards that have been announced but have not yet been released, along with their expected release date. They will be released directly into Series 4.
Card | Release Date |
Series Drop
Below are all the cards from Series 5 that will move into Series 4 during the upcoming Series Drop. If this space is empty, it's because Second Dinner hasn't announced which cards will drop.
The following cards will be moved out of Series 4 and into Series 3 during the same Series Drop.
Comments
Absorbing Man is cool. You can copy powerful reveal effects.
Coulson can help you with bad draws by giving you cards for next 2 turns. Also can be useful in Collector/Dinosaur decks.
Attuma is terrible. If you want one card with 10 power in location then play Namor instead. At least he won't be destroyed by goblins or Debrii.
Helicarrier looks amazing in discard decks. Gives you more possible targets to discard. I just got Hela so it will be my first card to craft.
Luke Cage is situational. There is not that many power reduction cards and locations like Sewers or Jotunheim can be removed in other ways. Well, but you can play Typhoid Mary with him.
Maria Hill is bad. 1 mana card on turn 3 won't help you much.
M'Baku is situational. With 2 power it won't change much but he's designed to handbuff decks (like other Wakanda characetrs). The problem is handbuffing lacks synergy cards for now.
Orka is just bigger Namor, meh.
She-Hulk could be nice combo with Infinaut but you need 1 more power on turn 5, so Psylocke on turn 4.
Titania is weird. You need careful plays to use her. If opponent has 3 cards in location then play her and other card, she will block his last space and then play something on last turn and she will back making 10 power difference. Overcomplicated goblin.
Double Jubilee with Absorbing Man? Maybe will suck but ill definitelly try.